Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
WOTC Business Strategy and miniatures
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dragonblade" data-source="post: 1008325" data-attributes="member: 2804"><p>Thanks for the moral support! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think going towards minis is a very good marketing strategy for WotC and anything that helps WotC is good for D&D and gaming in general.</p><p></p><p>However, I personally don't like minis and have found that it sucks the life out of combat. When players can't see where everything is at a glance, combat becomes less an exercise in die rolling and more an exercise in imagination.</p><p></p><p>You are forced to use your imagination to describe the scene, the atmosphere, the actions and reactions of PCs and NPCs. All of this is unnecessary in a minis heavy game.</p><p></p><p>Now the pro-mini people will say that you can have all this description with minis, but I have found in practice that it doesn't work that way. Using your imagination requires effort and if you have minis sitting there, the old imagination becomes less frequently used and starts to gather dust. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Since converting over to 3rd edition from 2nd, my group found the combats becoming stagnant and stale. It was fine for some of the more mathematically minded of the players, but for the DM and those players who thrive on creativity and pulling off all sorts of crazy stunts in combat, they were being suffocated with all the mini-based combats.</p><p></p><p>We found that combats are much more exciting and memorable when you play it out in your head than on a combat mat with figures. As soon as we dropped minis our games became way more exciting again.</p><p></p><p>I don't mind WotC being pro mini because it helps D&D appeal to the masses. But it would be nice for a set of cinematic rules for us, not anti-mini but pro-imagination, people. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dragonblade, post: 1008325, member: 2804"] Thanks for the moral support! :) I think going towards minis is a very good marketing strategy for WotC and anything that helps WotC is good for D&D and gaming in general. However, I personally don't like minis and have found that it sucks the life out of combat. When players can't see where everything is at a glance, combat becomes less an exercise in die rolling and more an exercise in imagination. You are forced to use your imagination to describe the scene, the atmosphere, the actions and reactions of PCs and NPCs. All of this is unnecessary in a minis heavy game. Now the pro-mini people will say that you can have all this description with minis, but I have found in practice that it doesn't work that way. Using your imagination requires effort and if you have minis sitting there, the old imagination becomes less frequently used and starts to gather dust. :) Since converting over to 3rd edition from 2nd, my group found the combats becoming stagnant and stale. It was fine for some of the more mathematically minded of the players, but for the DM and those players who thrive on creativity and pulling off all sorts of crazy stunts in combat, they were being suffocated with all the mini-based combats. We found that combats are much more exciting and memorable when you play it out in your head than on a combat mat with figures. As soon as we dropped minis our games became way more exciting again. I don't mind WotC being pro mini because it helps D&D appeal to the masses. But it would be nice for a set of cinematic rules for us, not anti-mini but pro-imagination, people. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
WOTC Business Strategy and miniatures
Top