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General Tabletop Discussion
*Dungeons & Dragons
WotC can, and probably should support multiple editions of D&D.
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<blockquote data-quote="bmfrosty" data-source="post: 9367424" data-attributes="member: 6788547"><p>Hasbro/WotC doesn't have the money to hire the workforce to do a refreshed 3rd edition and test the waters publishing secondary versions of a couple of their upcoming adventures as a test. They couldn't even spare the electrons to have those on D&D Beyond.</p><p></p><p>They would never be able to scrape together the cash to do a new rulebook for the TSR era of adventures. Goodman games would never want to pick up their OAR line again. What a disaster that was.</p><p></p><p>/s</p><p></p><p>I think that the idea that they couldn't isn't right. I think the idea that they don't want to compete with themselves is correct. I do think that they could do that without replacing 5th edition and without betting the entire farm on it. </p><p></p><p>A small print run or a digital release of a new 3.x to see reactions would be very doable. Moreover a design cycle (reusing art of course) is probably the more expensive part of even trying it out. Top that with a new version of a couple of the adventures (say whatever 2 FR adventures come out that year) is what it would take for 3.x - at least to test the waters. The idea isn't to change the math much, but to have a core book that is mostly set. Something stable that maybe they don't mess with too much and introduce a bunch of power creep. Support it with adventures where the expense is in the art and the prose that's already being developed and paid for with 5th.</p><p></p><p>For Classic D&D, the work is out there, and someone like Gavin Norman or Daniel Proctor would be likely be happy to be paid to work on it. Again, the initial release isn't the massive thing it is for 5e releases today. It starts off smaller.</p><p></p><p>The big difference between these works and what you see coming from Paizo and various OSR guys is that it has the D&D name on it.</p></blockquote><p></p>
[QUOTE="bmfrosty, post: 9367424, member: 6788547"] Hasbro/WotC doesn't have the money to hire the workforce to do a refreshed 3rd edition and test the waters publishing secondary versions of a couple of their upcoming adventures as a test. They couldn't even spare the electrons to have those on D&D Beyond. They would never be able to scrape together the cash to do a new rulebook for the TSR era of adventures. Goodman games would never want to pick up their OAR line again. What a disaster that was. /s I think that the idea that they couldn't isn't right. I think the idea that they don't want to compete with themselves is correct. I do think that they could do that without replacing 5th edition and without betting the entire farm on it. A small print run or a digital release of a new 3.x to see reactions would be very doable. Moreover a design cycle (reusing art of course) is probably the more expensive part of even trying it out. Top that with a new version of a couple of the adventures (say whatever 2 FR adventures come out that year) is what it would take for 3.x - at least to test the waters. The idea isn't to change the math much, but to have a core book that is mostly set. Something stable that maybe they don't mess with too much and introduce a bunch of power creep. Support it with adventures where the expense is in the art and the prose that's already being developed and paid for with 5th. For Classic D&D, the work is out there, and someone like Gavin Norman or Daniel Proctor would be likely be happy to be paid to work on it. Again, the initial release isn't the massive thing it is for 5e releases today. It starts off smaller. The big difference between these works and what you see coming from Paizo and various OSR guys is that it has the D&D name on it. [/QUOTE]
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WotC can, and probably should support multiple editions of D&D.
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