Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
WotC Cancels 5 Video Games
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 8877593" data-attributes="member: 18"><p>You're <em>fundamentally</em> misunderstanding why things are called AAA.</p><p></p><p>It's not about how good they are, in real terms. It's about the budget (which reflects the team size) and they level of quality they're aiming at (which is not always achieved in terms of gameplay and sometimes not even technical aspects, though that is rarer).</p><p></p><p>A company can come out of nowhere and just make an AAA game, if they're just given enough budget, and can hire the right people. It doesn't matter at all if the developer or publisher has a "track record" of making "major video games". That's just a common association, that's all he's saying.</p><p></p><p>Take God of War, for example, just off the top of my head. The rather generically-named "Santa Monica Studio" released one game before, which was a moderate success. Then they just came flying out of the gate with God of War back in 2005, which absolutely an AAA game for the era, hugely polished and impressive, almost no-one saw it coming.</p><p></p><p>None of that prevents it being AAA. Do we need to go through hundreds of boring examples? I feel like we don't.</p><p></p><p>Paradox releases primarily AA games, which is to say games with decent budgets and team sizes, but which aren't even intended to be AAA, though I would personally say CK3 is definitely pushing the edge there.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8877593, member: 18"] You're [I]fundamentally[/I] misunderstanding why things are called AAA. It's not about how good they are, in real terms. It's about the budget (which reflects the team size) and they level of quality they're aiming at (which is not always achieved in terms of gameplay and sometimes not even technical aspects, though that is rarer). A company can come out of nowhere and just make an AAA game, if they're just given enough budget, and can hire the right people. It doesn't matter at all if the developer or publisher has a "track record" of making "major video games". That's just a common association, that's all he's saying. Take God of War, for example, just off the top of my head. The rather generically-named "Santa Monica Studio" released one game before, which was a moderate success. Then they just came flying out of the gate with God of War back in 2005, which absolutely an AAA game for the era, hugely polished and impressive, almost no-one saw it coming. None of that prevents it being AAA. Do we need to go through hundreds of boring examples? I feel like we don't. Paradox releases primarily AA games, which is to say games with decent budgets and team sizes, but which aren't even intended to be AAA, though I would personally say CK3 is definitely pushing the edge there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
WotC Cancels 5 Video Games
Top