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WotC Considering NPC Stat Format Change
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<blockquote data-quote="Jester David" data-source="post: 7775277" data-attributes="member: 37579"><p>It was minor in 1e, but if doing it now it wouldn't. Because statblocks are larger. (And they don't use the stupid partial statblocks that don't give you all the information needed to run the monster without consulting the <em>Monster Manual</em>.)</p><p>We're not <em>really</em> talking about what they did 40 years ago. Because it's not 40 years ago and this is a 5e forum.</p><p></p><p>Even then, an update of <em>Sinister Secret of Saltmarsh</em> is a very, very poor example. Because, it's not a combat heavy dungeon crawl. Looking through my copy of the module, it has a poisonous snake, a large spider, giant centipedes, stirges, skeletons, and a mage. It only needs six or seven statblocks in total, and a couple of those are short. </p><p>Yeah, that is pretty tiny. And likely only takes 2-1/2 pages. (Which is actually like 7% of the book.)</p><p></p><p>BUT you can't just add pages. To add those pages of statblocks you'd need to take away 2-1/2 pages of text. </p><p><strong>Which 2-1/2 of <em>Sinister Secret of Saltmarsh</em> are you getting rid of? </strong></p><p></p><p>That's also a pretty non-standard amount of combat. The U series probably isn't "the bar". But the second one, <em>Danger at Dunwater</em> (chosen because it's in the some folder) has over twice as many monsters. And even having several of the variant lizard folk be, well, variants, it's still probably 3 to 3-1/2 pages. A good 10% of the module. And this is still a combat light module.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7775277, member: 37579"] It was minor in 1e, but if doing it now it wouldn't. Because statblocks are larger. (And they don't use the stupid partial statblocks that don't give you all the information needed to run the monster without consulting the [I]Monster Manual[/I].) We're not [I]really[/I] talking about what they did 40 years ago. Because it's not 40 years ago and this is a 5e forum. Even then, an update of [I]Sinister Secret of Saltmarsh[/I] is a very, very poor example. Because, it's not a combat heavy dungeon crawl. Looking through my copy of the module, it has a poisonous snake, a large spider, giant centipedes, stirges, skeletons, and a mage. It only needs six or seven statblocks in total, and a couple of those are short. Yeah, that is pretty tiny. And likely only takes 2-1/2 pages. (Which is actually like 7% of the book.) BUT you can't just add pages. To add those pages of statblocks you'd need to take away 2-1/2 pages of text. [B]Which 2-1/2 of [I]Sinister Secret of Saltmarsh[/I] are you getting rid of? [/B] That's also a pretty non-standard amount of combat. The U series probably isn't "the bar". But the second one, [I]Danger at Dunwater[/I] (chosen because it's in the some folder) has over twice as many monsters. And even having several of the variant lizard folk be, well, variants, it's still probably 3 to 3-1/2 pages. A good 10% of the module. And this is still a combat light module. [/QUOTE]
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