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*Dungeons & Dragons
WotC Continues D&D's Advance To Digital First Brand
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<blockquote data-quote="Cergorach" data-source="post: 9858546" data-attributes="member: 725"><p>Ed Greenwood does not have eternal life... I hope he gets to be a 100+ and continues to write for FR, but WotC/Hasbro is an immortal corporation. And let's not forget, we don't know the exact details. It might be as little as a 32 page adventure for all we know or a map book (like the 2e one) might also meet the requirements...</p><p></p><p>I would say that certain physical books aren't just for collectors, like the PHB/DMG/MM and a starter set. But something like Adventures in Faerun... That has a very niche audience, FR fan, DM, willing to fork over a decent amount of cash...</p><p></p><p>And also realize that younger generations don't necessarily consume content like we did or do. Around 15 years ago I was working at a higher education institute that had a large amount of students doing IT related courses, only a handful of students had ever touched the commandline, everything they did was via icons. Those folks are now ~35 years old, quite a few are parents with teenagers that are even 'worse'. I'm 49 and as a kid I was already an outlier with the amount of books I read, now imagine this teenager generation of folks playing D&D or the next... And the last 25-30 years I've read most of my novels (hundreds) in a digital format (PDA/smartphone/tablet), maybe a couple a LONG time ago because those weren't available in digital format at the time.</p><p></p><p>And when WotC/Hasbro is selling 60% of their product digitally, that's some clear writing on the wall, that number is only going up and the number for the physical product is only going down...</p><p></p><p>For many (not me) Streaming and TikTok are funtioning as 'icebreakers' for TTRPGs. And also realize that for quite a few VTTs, only one purchase is needed for the DM and everyone can access the content in the VTT. If that VTT is on 24/7 players don't have to buy any product themselves...</p></blockquote><p></p>
[QUOTE="Cergorach, post: 9858546, member: 725"] Ed Greenwood does not have eternal life... I hope he gets to be a 100+ and continues to write for FR, but WotC/Hasbro is an immortal corporation. And let's not forget, we don't know the exact details. It might be as little as a 32 page adventure for all we know or a map book (like the 2e one) might also meet the requirements... I would say that certain physical books aren't just for collectors, like the PHB/DMG/MM and a starter set. But something like Adventures in Faerun... That has a very niche audience, FR fan, DM, willing to fork over a decent amount of cash... And also realize that younger generations don't necessarily consume content like we did or do. Around 15 years ago I was working at a higher education institute that had a large amount of students doing IT related courses, only a handful of students had ever touched the commandline, everything they did was via icons. Those folks are now ~35 years old, quite a few are parents with teenagers that are even 'worse'. I'm 49 and as a kid I was already an outlier with the amount of books I read, now imagine this teenager generation of folks playing D&D or the next... And the last 25-30 years I've read most of my novels (hundreds) in a digital format (PDA/smartphone/tablet), maybe a couple a LONG time ago because those weren't available in digital format at the time. And when WotC/Hasbro is selling 60% of their product digitally, that's some clear writing on the wall, that number is only going up and the number for the physical product is only going down... For many (not me) Streaming and TikTok are funtioning as 'icebreakers' for TTRPGs. And also realize that for quite a few VTTs, only one purchase is needed for the DM and everyone can access the content in the VTT. If that VTT is on 24/7 players don't have to buy any product themselves... [/QUOTE]
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WotC Continues D&D's Advance To Digital First Brand
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