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*Pathfinder & Starfinder
WotC desperately needs to learn from Paizo and Privateer Press
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<blockquote data-quote="JeffB" data-source="post: 5037802" data-attributes="member: 518"><p>Mots of the WOTC adventures (IMO) are pretty bad whether it was 4E or 3E or late 2E.</p><p></p><p>Not terribly impressed with the couple of Paizo products I've bought or downloaded recently- they LOOK good, but not my cup of tea- alot of filler and not a whole lot of meat. I had high hopes for Osirion for example- it was mostly boring novel-esque backstory, with little "here is adventure material/locations/plots you can use right now". I grow increasingly frustrated with campaign books written like this. I just purchased Supp VI The Majestic Wilderlands and it was much the same- well written but the setting info is 99% backstory/history lesson and not much adventuring material for a DM to use. I guess this is why I like the 4E FRCS far more than the 3E version. Just enough history to add flavor without beating you over the head with it (alot like the OGB). The rest of the book is adventuring material/plots/places.</p><p></p><p>I love the new MM's. I prefer them over the 3E versions. I'd rather have a small bit of GOOD fluff, than an extraordinary word count that is uninspiring and written like a college level textbook.</p><p></p><p>Different strokes. I think the 4E books as a whole (at least the ones I own) are much more useful and enjoyable to read than anything WOTC has done since late 2E. And I'm certainly a fluff/story over crunch DM :shrug:</p></blockquote><p></p>
[QUOTE="JeffB, post: 5037802, member: 518"] Mots of the WOTC adventures (IMO) are pretty bad whether it was 4E or 3E or late 2E. Not terribly impressed with the couple of Paizo products I've bought or downloaded recently- they LOOK good, but not my cup of tea- alot of filler and not a whole lot of meat. I had high hopes for Osirion for example- it was mostly boring novel-esque backstory, with little "here is adventure material/locations/plots you can use right now". I grow increasingly frustrated with campaign books written like this. I just purchased Supp VI The Majestic Wilderlands and it was much the same- well written but the setting info is 99% backstory/history lesson and not much adventuring material for a DM to use. I guess this is why I like the 4E FRCS far more than the 3E version. Just enough history to add flavor without beating you over the head with it (alot like the OGB). The rest of the book is adventuring material/plots/places. I love the new MM's. I prefer them over the 3E versions. I'd rather have a small bit of GOOD fluff, than an extraordinary word count that is uninspiring and written like a college level textbook. Different strokes. I think the 4E books as a whole (at least the ones I own) are much more useful and enjoyable to read than anything WOTC has done since late 2E. And I'm certainly a fluff/story over crunch DM :shrug: [/QUOTE]
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WotC desperately needs to learn from Paizo and Privateer Press
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