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WotC desperately needs to learn from Paizo and Privateer Press
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<blockquote data-quote="Jhaelen" data-source="post: 5039327" data-attributes="member: 46713"><p>Here's a different conclusion: Maybe 'other companies' should just stop publishing products for non-4e systems and support 4e instead? Imagine all the great stuff we would see then <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>More seriously, WotC adventures have been a mixed back since, well, forever. Luckily there _are_ alternatives for 4e. I'll just mention the Goodman Games modules and 'The War of the Burning Sky'. I also expect adventure modules from WotC to improve as we go along and the designers have become experienced with 4e.</p><p></p><p>There also quite a few 4e conversions of good adventures to be found online.</p><p></p><p>Regarding the MM criticism: A good MM is a MM that contains a large number of monsters. The more monsters the better. If you want fluff, look for the 'ecology' style or setting books: 'Open Grave', 'Draconomicon', 'Plane Below', etc. All provide exactly what you need if you want more background info on monsters.</p><p></p><p>So far, I've bought a higher percentage of 4e products than for any previous edition. And it's not because I feel they're doing everything wrong <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5039327, member: 46713"] Here's a different conclusion: Maybe 'other companies' should just stop publishing products for non-4e systems and support 4e instead? Imagine all the great stuff we would see then ;) More seriously, WotC adventures have been a mixed back since, well, forever. Luckily there _are_ alternatives for 4e. I'll just mention the Goodman Games modules and 'The War of the Burning Sky'. I also expect adventure modules from WotC to improve as we go along and the designers have become experienced with 4e. There also quite a few 4e conversions of good adventures to be found online. Regarding the MM criticism: A good MM is a MM that contains a large number of monsters. The more monsters the better. If you want fluff, look for the 'ecology' style or setting books: 'Open Grave', 'Draconomicon', 'Plane Below', etc. All provide exactly what you need if you want more background info on monsters. So far, I've bought a higher percentage of 4e products than for any previous edition. And it's not because I feel they're doing everything wrong :) [/QUOTE]
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WotC desperately needs to learn from Paizo and Privateer Press
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