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WotC desperately needs to learn from Paizo and Privateer Press
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<blockquote data-quote="delericho" data-source="post: 5042111" data-attributes="member: 22424"><p>Actually, "Old World Bestiary" has a number of really significant weaknesses.</p><p></p><p>1. Basically, and primarily, there's just too much fluff. Given the size of the book, and given also that it is the <em>only</em> monster book for the game in question, the range of monsters provided is insufficient. Critically, the book doesn't include many, or indeed any, stats for human opponents. Given the prevalence of such antagonists in the game, this is a critical weakness. (3e D&D made the same mistake - it makes prep so much longer when you have to generate all the stats by hand.)</p><p></p><p>(Obviously, a D&D Monster Manual is unlikely to ever be the only monster book for the game, mitigating this latter concern.)</p><p></p><p>2. One of the things they do do to cut down on the size of stat-blocks is reduce the talents to a single word name, meaning you have to cross-reference several books in play. The full talent descriptions should be included in the descriptions. (3e also made this mistake with feat names; 4e does much better in that regard.)</p><p></p><p>The fluff that is there is extremely good; it's just that it gives rise to several other weaknesses in the book.</p></blockquote><p></p>
[QUOTE="delericho, post: 5042111, member: 22424"] Actually, "Old World Bestiary" has a number of really significant weaknesses. 1. Basically, and primarily, there's just too much fluff. Given the size of the book, and given also that it is the [i]only[/i] monster book for the game in question, the range of monsters provided is insufficient. Critically, the book doesn't include many, or indeed any, stats for human opponents. Given the prevalence of such antagonists in the game, this is a critical weakness. (3e D&D made the same mistake - it makes prep so much longer when you have to generate all the stats by hand.) (Obviously, a D&D Monster Manual is unlikely to ever be the only monster book for the game, mitigating this latter concern.) 2. One of the things they do do to cut down on the size of stat-blocks is reduce the talents to a single word name, meaning you have to cross-reference several books in play. The full talent descriptions should be included in the descriptions. (3e also made this mistake with feat names; 4e does much better in that regard.) The fluff that is there is extremely good; it's just that it gives rise to several other weaknesses in the book. [/QUOTE]
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