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WotC desperately needs to learn from Paizo and Privateer Press
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<blockquote data-quote="Philosopher" data-source="post: 5045542" data-attributes="member: 76803"><p>I may well have, but you're making it easy to do so.</p><p></p><p></p><p></p><p>But that's not the argument you made. Here's what <em>you</em> said earlier (the bolded part is my own for emphasis):</p><p></p><p></p><p></p><p>You said that including flavor leads to problems in the game. Here you say that same <em>problem</em> (your word) applies to published campaign settings.</p><p></p><p></p><p></p><p>I was describing how I understood your argument; I was not making such a comparison myself.</p><p></p><p></p><p></p><p>And here is where you make that stronger claim. This is not an impediment to the game. In cases like this, I freely tell my players, "Oh, you guys would know that [for example] orcs tend to be peaceful pastoralists," when they encounter orcs on the trail. Good players take that in stride. Besides, the preconceptions that players might bring to the table go far beyond the "flavor" included in rulebooks. They include preconceptions gained from reading <em>The Lord of the Rings</em> about what elves should be like. They include preconceptions gained from living in the 21st century. ("Um, actually, your character would have no conception of a 'right to freedom of assembly'.") Despite this, we can and do play D&D just fine (and by this I mean "have fun", no matter what edition you play).</p><p></p><p></p><p></p><p>I know you never made that claim. In fact, I feel confident in stating that you do <em>not</em> believe that claim. I'm fairly certain that you do <em>not</em> think living in the 21st century is an impediment to playing D&D. I did not say that you <em>made</em> the claim. But the arguments you give would <em>lead</em> to that claim, and so I am claiming that there is a flaw in your argument. It's called a reductio ad absurdum.</p><p></p><p></p><p></p><p>I see this claim tossed out a lot. WotC does something seemingly arbitrary, so they must be doing it due to market research. It's like the person who always says, "I meant to do that." Maybe so, but I remain skeptical without the evidence.</p><p></p><p></p><p></p><p>I don't see what this has to do with the issue at all. 2e had lots of flavor text, yet the books were not too expensive. Could you explain what you mean further?</p></blockquote><p></p>
[QUOTE="Philosopher, post: 5045542, member: 76803"] I may well have, but you're making it easy to do so. But that's not the argument you made. Here's what [i]you[/i] said earlier (the bolded part is my own for emphasis): You said that including flavor leads to problems in the game. Here you say that same [i]problem[/i] (your word) applies to published campaign settings. I was describing how I understood your argument; I was not making such a comparison myself. And here is where you make that stronger claim. This is not an impediment to the game. In cases like this, I freely tell my players, "Oh, you guys would know that [for example] orcs tend to be peaceful pastoralists," when they encounter orcs on the trail. Good players take that in stride. Besides, the preconceptions that players might bring to the table go far beyond the "flavor" included in rulebooks. They include preconceptions gained from reading [i]The Lord of the Rings[/i] about what elves should be like. They include preconceptions gained from living in the 21st century. ("Um, actually, your character would have no conception of a 'right to freedom of assembly'.") Despite this, we can and do play D&D just fine (and by this I mean "have fun", no matter what edition you play). I know you never made that claim. In fact, I feel confident in stating that you do [i]not[/i] believe that claim. I'm fairly certain that you do [i]not[/i] think living in the 21st century is an impediment to playing D&D. I did not say that you [i]made[/i] the claim. But the arguments you give would [i]lead[/i] to that claim, and so I am claiming that there is a flaw in your argument. It's called a reductio ad absurdum. I see this claim tossed out a lot. WotC does something seemingly arbitrary, so they must be doing it due to market research. It's like the person who always says, "I meant to do that." Maybe so, but I remain skeptical without the evidence. I don't see what this has to do with the issue at all. 2e had lots of flavor text, yet the books were not too expensive. Could you explain what you mean further? [/QUOTE]
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