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<blockquote data-quote="mlund" data-source="post: 6045091" data-attributes="member: 50304"><p>You really need immediate damage prevention instead of post-facto healing. Protect for the Fighter works on that. The Warlord should be able to do it at range by yelling at you to duck, adjust your stance, or look out.</p><p></p><p></p><p></p><p>They actually are a core fictional archetype very early in literature. Most of the characters that shine in the Iliad are Warlords. They aren't handling logistics. They are giving speeches, leading battle lines from the front, and basically functioning as squad leaders and living army banners. Patroklos, Agememnon, Menelaus, Hector, and Odysseus come to mind. Yes, they were excellent in personal combat, but their huge impact was on the troops around them as leaders - as opposed to Diomedes, the frenzied killer or Ajax, the giant tank of the Greeks, or even Achilles, the ultimate warrior.</p><p></p><p>There's a blurry line between "incidentally inspiring due to being a badass," and "amazing leader who happens to also be a badass." They probably both fall under or near the Fighter, though.</p><p></p><p></p><p></p><p>It's too much to hope that this might liberate the bard from the image of a weakling fop wearing hose, pointy shoes, and a feather-cap prancing around with his mandolin - isn't it?</p><p></p><p>Seriously, Robin's Minstrels are not player characters.</p><p></p><p></p><p></p><p>I think the core of the Bard (the Adventurer class) is that he is a powerful sage of story and song. The idea of the weak, foolish stage performer that somehow blunders his way through adventurers needs to die in a fire.</p><p></p><p>- Marty Lund</p></blockquote><p></p>
[QUOTE="mlund, post: 6045091, member: 50304"] You really need immediate damage prevention instead of post-facto healing. Protect for the Fighter works on that. The Warlord should be able to do it at range by yelling at you to duck, adjust your stance, or look out. They actually are a core fictional archetype very early in literature. Most of the characters that shine in the Iliad are Warlords. They aren't handling logistics. They are giving speeches, leading battle lines from the front, and basically functioning as squad leaders and living army banners. Patroklos, Agememnon, Menelaus, Hector, and Odysseus come to mind. Yes, they were excellent in personal combat, but their huge impact was on the troops around them as leaders - as opposed to Diomedes, the frenzied killer or Ajax, the giant tank of the Greeks, or even Achilles, the ultimate warrior. There's a blurry line between "incidentally inspiring due to being a badass," and "amazing leader who happens to also be a badass." They probably both fall under or near the Fighter, though. It's too much to hope that this might liberate the bard from the image of a weakling fop wearing hose, pointy shoes, and a feather-cap prancing around with his mandolin - isn't it? Seriously, Robin's Minstrels are not player characters. I think the core of the Bard (the Adventurer class) is that he is a powerful sage of story and song. The idea of the weak, foolish stage performer that somehow blunders his way through adventurers needs to die in a fire. - Marty Lund [/QUOTE]
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