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WotC didn't necessarily save D&D
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<blockquote data-quote="Philotomy Jurament" data-source="post: 5708792" data-attributes="member: 20854"><p>Here's what I think:</p><p></p><ul> <li data-xf-list-type="ul">TSR <em>was killing</em> AD&D: running it right into the ground. Bad thing.</li> <li data-xf-list-type="ul">WotC "killed AD&D" as an in-print game. Bad that AD&D is no longer in print, but also neutral because the AD&D trademark is no longer tied to an in-print and ever-changing game. "AD&D" has a stronger and more meaningful identity than just "D&D," which could mean any number of disparate games, at this point.</li> <li data-xf-list-type="ul">WotC saved the "D&D" brand in the sense that they made a successful "D&D" game. Good for the brand and for WotC. Neutral for TSR D&D fans because the changes were fairly significant, and have become even more significant as time has gone on. The latest D&D is no more similar to TSR D&D than a game like Runequest or Rolemaster is. Could be good or bad, depending on your tastes.</li> <li data-xf-list-type="ul">WotC indirectly saved TSR D&D via the OGL. Even though we can't use the D&D trademark, TSR D&D lives on through the OGL and retro-clones. Currently published. Currently supported. Good thing.</li> </ul><p></p><p>Frankly, I have no complaints with the way things turned out. The only thing that would put a cherry on top is if WotC decided to re-print the TSR D&D and AD&D material. I don't expect that to happen, but heck, I'd even like to see the PDFs made available again. WotC might get some of my money, were that to happen.</p><p></p><p>But if they don't, I'm not weeping. My gaming doesn't revolve around WotC, and hasn't for a long time.</p></blockquote><p></p>
[QUOTE="Philotomy Jurament, post: 5708792, member: 20854"] Here's what I think: [list] [*]TSR [i]was killing[/i] AD&D: running it right into the ground. Bad thing. [*]WotC "killed AD&D" as an in-print game. Bad that AD&D is no longer in print, but also neutral because the AD&D trademark is no longer tied to an in-print and ever-changing game. "AD&D" has a stronger and more meaningful identity than just "D&D," which could mean any number of disparate games, at this point. [*]WotC saved the "D&D" brand in the sense that they made a successful "D&D" game. Good for the brand and for WotC. Neutral for TSR D&D fans because the changes were fairly significant, and have become even more significant as time has gone on. The latest D&D is no more similar to TSR D&D than a game like Runequest or Rolemaster is. Could be good or bad, depending on your tastes. [*]WotC indirectly saved TSR D&D via the OGL. Even though we can't use the D&D trademark, TSR D&D lives on through the OGL and retro-clones. Currently published. Currently supported. Good thing. [/list] Frankly, I have no complaints with the way things turned out. The only thing that would put a cherry on top is if WotC decided to re-print the TSR D&D and AD&D material. I don't expect that to happen, but heck, I'd even like to see the PDFs made available again. WotC might get some of my money, were that to happen. But if they don't, I'm not weeping. My gaming doesn't revolve around WotC, and hasn't for a long time. [/QUOTE]
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