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WOTC doing away with free online content?
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<blockquote data-quote="ZSutherland" data-source="post: 3115316" data-attributes="member: 7638"><p>Absolutely true. I didn't respond to it because I concede the point. Pay content may, and by all rights should, be better than the free content we receive now. Some of the proposed content already seems like it would fit the bill, namely the stuff that we don't get now that sounds darned useful. That doesn't, however, minimize or negate my main point that people subscribing to the service will be less likely, as a matter of budgetary constraint, to continue hard-cover and mini purchase behaviour similar to the behavior they display today. That's less in-store sales which eventually translates to less in-store shelf space. The exact level of this effect will depend highly on how much the service costs. If it's relatively cheap, say similar to a subscription to Dungeon, I imagine the effect will be very minimal. Most players will only slightly alter their puchase plans to account for the expense, and a very few of us will begin to look for 3rd party publishers who do provide us the sort of content we want or lower priced products. If it's ~$10USD/month, I would expect the in-store purchasing change to be more readily apparent and translate into much reduced offerings at mainstream vendors (and eventually hobby-vendors and FLGSs as well) within 6 months to a year. If it's much more than that, I doubt there will be much of a change because so few people will pay for the service at all (at least as it's currently envisioned by the OP's cut/paste).</p></blockquote><p></p>
[QUOTE="ZSutherland, post: 3115316, member: 7638"] Absolutely true. I didn't respond to it because I concede the point. Pay content may, and by all rights should, be better than the free content we receive now. Some of the proposed content already seems like it would fit the bill, namely the stuff that we don't get now that sounds darned useful. That doesn't, however, minimize or negate my main point that people subscribing to the service will be less likely, as a matter of budgetary constraint, to continue hard-cover and mini purchase behaviour similar to the behavior they display today. That's less in-store sales which eventually translates to less in-store shelf space. The exact level of this effect will depend highly on how much the service costs. If it's relatively cheap, say similar to a subscription to Dungeon, I imagine the effect will be very minimal. Most players will only slightly alter their puchase plans to account for the expense, and a very few of us will begin to look for 3rd party publishers who do provide us the sort of content we want or lower priced products. If it's ~$10USD/month, I would expect the in-store purchasing change to be more readily apparent and translate into much reduced offerings at mainstream vendors (and eventually hobby-vendors and FLGSs as well) within 6 months to a year. If it's much more than that, I doubt there will be much of a change because so few people will pay for the service at all (at least as it's currently envisioned by the OP's cut/paste). [/QUOTE]
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