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WotC Fireside Chat: Revised 2024 Player’s Handbook
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<blockquote data-quote="tetrasodium" data-source="post: 9326153" data-attributes="member: 93670"><p>Some interesting takeaways I haven't seen noted in the 36 posts currently in the thread while I've been watching the video.</p><ul> <li data-xf-list-type="ul">Rules for things not in the 5e PHB that need someone to chase down threads into the dmg or whatever are now in the PHB. The example given was breaking an object<ul> <li data-xf-list-type="ul">This is a great thing IMO & the example in question was once in the 3.5 PHB with the 3.5 DMG extending it a bit further in ways that the DM could manipulate as appropriate</li> </ul></li> <li data-xf-list-type="ul">Bit fuzzy on some of the wording on this, it ewas in the first 10 min I think & I passed i before I started writing this. The art was umm... decided on(?) while text was still being written to convey things they wanted it to convey rather than filling the art after the text like usual<ul> <li data-xf-list-type="ul">I'm not usually big on art, but the wrong art can really make life difficult for the GM if it misleads the player. This is <em>potentially</em> a good thing & hopefully it means that we see less class photos casting from the ELH & more stuff like the death & dying entry showing the 2e(?) era picture of a party gathered around a fallen party member with a dead dragon strung from a tree instead of a mortar & pestle+some herbs like 5e has. It will really depend on what they are trying to convey & if they aimed right from the getgo.</li> </ul></li> <li data-xf-list-type="ul">Soul knife & psi warrior are in the PHB</li> <li data-xf-list-type="ul">Finding unexpected multiclass combos. changes made to prevent undesirable multiclass combinations & maybe to protect some others</li> <li data-xf-list-type="ul">it ends with "the next time you see us we are going to be talking about the players handbook a whole bunch for hours on end"</li> </ul></blockquote><p></p>
[QUOTE="tetrasodium, post: 9326153, member: 93670"] Some interesting takeaways I haven't seen noted in the 36 posts currently in the thread while I've been watching the video. [LIST] [*]Rules for things not in the 5e PHB that need someone to chase down threads into the dmg or whatever are now in the PHB. The example given was breaking an object [LIST] [*]This is a great thing IMO & the example in question was once in the 3.5 PHB with the 3.5 DMG extending it a bit further in ways that the DM could manipulate as appropriate [/LIST] [*]Bit fuzzy on some of the wording on this, it ewas in the first 10 min I think & I passed i before I started writing this. The art was umm... decided on(?) while text was still being written to convey things they wanted it to convey rather than filling the art after the text like usual [LIST] [*]I'm not usually big on art, but the wrong art can really make life difficult for the GM if it misleads the player. This is [I]potentially[/I] a good thing & hopefully it means that we see less class photos casting from the ELH & more stuff like the death & dying entry showing the 2e(?) era picture of a party gathered around a fallen party member with a dead dragon strung from a tree instead of a mortar & pestle+some herbs like 5e has. It will really depend on what they are trying to convey & if they aimed right from the getgo. [/LIST] [*]Soul knife & psi warrior are in the PHB [*]Finding unexpected multiclass combos. changes made to prevent undesirable multiclass combinations & maybe to protect some others [*]it ends with "the next time you see us we are going to be talking about the players handbook a whole bunch for hours on end" [/LIST] [/QUOTE]
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