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WotC Fireside Chat: Revised 2024 Player’s Handbook
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<blockquote data-quote="Neonchameleon" data-source="post: 9327818" data-attributes="member: 87792"><p>Yes, that's why Sorcerer, Warlock, Rogue, Fighter, and arguably bard and monk are one class...</p><p></p><p>The Psion needs to be a sorcerer or bard not a wizard. No spellbooks to be seen. Which completely neuters the Mystic unless you use an Invocation-style At Will system</p><p></p><p>And where are the psychic warriors? For that matter the 5e soulknives who aren't just oversized brains but use psionics to support everything. Your way even on paper strikes me as far worse than what we have now.</p><p></p><p>In general doing nothing at all is a better solution than more spells. Every spell makes the game worse by adding fiddly rules.</p><p></p><p>Only if you are moving into shovelware territory.</p><ul> <li data-xf-list-type="ul">A substantial number of people don't want psionics in their games</li> <li data-xf-list-type="ul">Of those that do a number (like me) prefer 5e psionics to earlier ones</li> <li data-xf-list-type="ul">There are reasons WotC has only added one class to 5e since launch - and don't want to bring D&D down under its own mechanical weight the way they did 3.0, 3.5, and 4e</li> </ul><p>Adding three classes for a narrow group and then adding reams of spells to go with it is stepping back onto the shovelware path. Easy short term money at the cost of torching the game long term.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9327818, member: 87792"] Yes, that's why Sorcerer, Warlock, Rogue, Fighter, and arguably bard and monk are one class... The Psion needs to be a sorcerer or bard not a wizard. No spellbooks to be seen. Which completely neuters the Mystic unless you use an Invocation-style At Will system And where are the psychic warriors? For that matter the 5e soulknives who aren't just oversized brains but use psionics to support everything. Your way even on paper strikes me as far worse than what we have now. In general doing nothing at all is a better solution than more spells. Every spell makes the game worse by adding fiddly rules. Only if you are moving into shovelware territory. [LIST] [*]A substantial number of people don't want psionics in their games [*]Of those that do a number (like me) prefer 5e psionics to earlier ones [*]There are reasons WotC has only added one class to 5e since launch - and don't want to bring D&D down under its own mechanical weight the way they did 3.0, 3.5, and 4e [/LIST] Adding three classes for a narrow group and then adding reams of spells to go with it is stepping back onto the shovelware path. Easy short term money at the cost of torching the game long term. [/QUOTE]
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