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WotC Fireside Chat: Revised 2024 Player’s Handbook
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<blockquote data-quote="Epic Meepo" data-source="post: 9328605" data-attributes="member: 57073"><p>The hypothetical people who say, "That's not how the Forgotten Realms is," are overlooking the fact that Forgotten Realms supplements provide full guidance for incorporating all the classes from the 3e psionics system (and many of the rules from earlier psionics systems) into the world. Most NPCs aren't aware that psionics (which is called the Invisible Art in Faerun) is distinct from magic, but there are factions of psionic individuals who are fully versed in psionic lore.</p><p></p><p>The 3e <em>Player's Guide to Faerun</em> includes a list of several psionic factions active in parts of Faerun, at least two of which train people in the use of psychic powers. The 3e <em>Underdark</em> supplement also mentions that (if your game uses the 3e psionics rules) drow cities have academies which train psions and psychic warriors. In addition, as recently as <em>Out of the Abyss</em> for 5e, duergar worship a deity of psionics and maintain at least one organization of highly-trained users of psionics.</p><p></p><p>Also, per the edition-neutral <em>Grand History of the Realms</em>, one of the major fallen empires of ancient Faerun was a psiocracy whose rulers crafted devices which could awaken the psychic powers of common folk. (It also had a dedicated university for the study of psionics and a church worshipping a deity of psionics.) And in 4e, there were multiple instances of spell-scarred and plague-changed creatures developing psionic powers during the Spellplague. So, lots of different ways to develop psionic powers in the Realms.</p></blockquote><p></p>
[QUOTE="Epic Meepo, post: 9328605, member: 57073"] The hypothetical people who say, "That's not how the Forgotten Realms is," are overlooking the fact that Forgotten Realms supplements provide full guidance for incorporating all the classes from the 3e psionics system (and many of the rules from earlier psionics systems) into the world. Most NPCs aren't aware that psionics (which is called the Invisible Art in Faerun) is distinct from magic, but there are factions of psionic individuals who are fully versed in psionic lore. The 3e [I]Player's Guide to Faerun[/I] includes a list of several psionic factions active in parts of Faerun, at least two of which train people in the use of psychic powers. The 3e [I]Underdark[/I] supplement also mentions that (if your game uses the 3e psionics rules) drow cities have academies which train psions and psychic warriors. In addition, as recently as [I]Out of the Abyss[/I] for 5e, duergar worship a deity of psionics and maintain at least one organization of highly-trained users of psionics. Also, per the edition-neutral [I]Grand History of the Realms[/I], one of the major fallen empires of ancient Faerun was a psiocracy whose rulers crafted devices which could awaken the psychic powers of common folk. (It also had a dedicated university for the study of psionics and a church worshipping a deity of psionics.) And in 4e, there were multiple instances of spell-scarred and plague-changed creatures developing psionic powers during the Spellplague. So, lots of different ways to develop psionic powers in the Realms. [/QUOTE]
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