Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
WotC Founder Peter Adkison On Hasbro's Layoffs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NotAYakk" data-source="post: 9224468" data-attributes="member: 72555"><p>How in the world does 4e failed VTT not count? It is the same company trying to solve the same problem. A problem that takes years to complete. If you rule out anything that is more than a few years ago, of course there isn't a record of failure, because there hasn't been enough time to <em>fail</em> and <em>recover</em> from any possible failure. You just defined away the possibility of failure, except in the sense of "iterative design" or "currently ongoing failure".</p><p></p><p></p><p></p><p>Yes, if you define away all problems, there are no problems, everything is trivial. Any evidence to the contrary is just not a true scottsman.</p><p></p><p>The <strong>general rule</strong> is that IT projects fail. That has to be baked into every IT project plan.</p><p></p><p>If your IT project nearly exactly matches an existing line of IT projects that where just completed, it is reasonable to assume this new project will take within a factor of 2 of the last project's effort and be roughly as successful.</p><p></p><p>It is like a new restaurant. Most will fail within a few years. Sure, "this one is special" in a myriad of ways, but most restaurants fail. So you have to arrange financing and make plans based on the possibility it will fail.</p><p></p><p>Buying an existing company with a working IT system, you can do due diligence and know what you are getting, and get it right now.</p><p></p><p>Reinventing that product, you don't know all of the complications <em>because that is what an IT project is, it is finding the unknown complications and fixing them</em>. If you knew the complications, you'd already have a completed project.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 9224468, member: 72555"] How in the world does 4e failed VTT not count? It is the same company trying to solve the same problem. A problem that takes years to complete. If you rule out anything that is more than a few years ago, of course there isn't a record of failure, because there hasn't been enough time to [I]fail[/I] and [I]recover[/I] from any possible failure. You just defined away the possibility of failure, except in the sense of "iterative design" or "currently ongoing failure". Yes, if you define away all problems, there are no problems, everything is trivial. Any evidence to the contrary is just not a true scottsman. The [B]general rule[/B] is that IT projects fail. That has to be baked into every IT project plan. If your IT project nearly exactly matches an existing line of IT projects that where just completed, it is reasonable to assume this new project will take within a factor of 2 of the last project's effort and be roughly as successful. It is like a new restaurant. Most will fail within a few years. Sure, "this one is special" in a myriad of ways, but most restaurants fail. So you have to arrange financing and make plans based on the possibility it will fail. Buying an existing company with a working IT system, you can do due diligence and know what you are getting, and get it right now. Reinventing that product, you don't know all of the complications [I]because that is what an IT project is, it is finding the unknown complications and fixing them[/I]. If you knew the complications, you'd already have a completed project. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
WotC Founder Peter Adkison On Hasbro's Layoffs
Top