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WotC Has Owned D&D Longer Than TSR Did
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<blockquote data-quote="Ogre Mage" data-source="post: 8229755" data-attributes="member: 3404"><p>In the D&D dark days of the mid/late 1990s, that is what I thought was going to "replace" D&D -- <em>Magic: The Gathering</em>. It was the hot new thing at the time and you could just plop down and play a game without the hours of prep D&D required. The success of the Everquest MMORPG in 1999 only convinced me further that these new games were taking over the gaming space that D&D occupied. They were the next generation. D&D might as well have stood for Dinosaurs & Dodos. </p><p></p><p>I was right in one sense. MtG and the MMORPGs became potent forces in the gaming industry. They are here to stay. But the idea they would render D&D obselete was dead wrong. I came back to D&D in 2001, the dawn of 3.X. Within a year I realized my earlier prediction was off.</p><p></p><p>During the edition wars chatter began again that D&D was dying. This time my older self viewed the talk more skeptically.</p></blockquote><p></p>
[QUOTE="Ogre Mage, post: 8229755, member: 3404"] In the D&D dark days of the mid/late 1990s, that is what I thought was going to "replace" D&D -- [I]Magic: The Gathering[/I]. It was the hot new thing at the time and you could just plop down and play a game without the hours of prep D&D required. The success of the Everquest MMORPG in 1999 only convinced me further that these new games were taking over the gaming space that D&D occupied. They were the next generation. D&D might as well have stood for Dinosaurs & Dodos. I was right in one sense. MtG and the MMORPGs became potent forces in the gaming industry. They are here to stay. But the idea they would render D&D obselete was dead wrong. I came back to D&D in 2001, the dawn of 3.X. Within a year I realized my earlier prediction was off. During the edition wars chatter began again that D&D was dying. This time my older self viewed the talk more skeptically. [/QUOTE]
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