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WotC Has Owned D&D Longer Than TSR Did
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<blockquote data-quote="Ace of Shadows" data-source="post: 8229800" data-attributes="member: 6911154"><p>The true owner(s) of that trademark and the associated copyrights are the human beneficial owners of the majority shareholdings of whichever parent company controls WotC from time to time - not some company where the asset is notionally parked in a corporate veil from time to time.</p><p></p><p>Of course. when it comes to chest-beating, how long you have possessed such assets is only relevant to count the years you have spent successfully selling individual copyright materials associated with the brand to successive generations of mankind. </p><p></p><p>The real measure of a successful <strong><em>book</em></strong> of any stripe, is your ability to keep selling the same publication and any associated library of publications to successive generations, without needing to completely re-write the entire book or its associated library every 6 years - because its been decided by the owner that that version of the game is now junk. </p><p></p><p>Clearly, success is not measured by how much time you have wasted on producing unreliable experimental books that become redundant and disposable every 6 years whilst you try to find such a reliable and successful publication, whose usefulness to consumers survives from one generation to the next - like any fine book or fine library of books should. </p><p></p><p>The more time you have wasted on this search and the more disposable versions you produced trying to find such a winning antiquarian formulae, the more embarrassing your failure to produce such a collection of publications must be ... surely? </p><p></p><p>I know I would be very embarrassed if I was coming up to to a 6th offering of experimental books in the lifetime of just 1 generation of consumers.</p><p></p><p>I certainly wouldn't be trumpeting how long I have been at it producing disposable experimental rule systems for a kind of game whose main selling point is that it is capable of being played for whole lifetimes and from one family generation to the next .... as it turns out.</p><p></p><p>WotC I think has the ignominious distinction of distributing the highest number of different versions of the main game, each for the shortest periods of time. Gygax and even Williams only ever distributed 1 version a piece, as I recall and they were at least largely compatible with each other - whatever the relative merits of their distinctions. I'm not sure that is something to be proud of but then all of the generations of my family in living memory bought and still buy Original Coke, so what do I know. Maybe its just an unusual family oddity.</p><p></p><p>Is that the anniversary clarion call to announce a 6th 'version' of 'the game' I hear rumblings of? You know calling it an 'edition' when its a complete re-write is not really correct English but ah well back to 'editing', eh.</p></blockquote><p></p>
[QUOTE="Ace of Shadows, post: 8229800, member: 6911154"] The true owner(s) of that trademark and the associated copyrights are the human beneficial owners of the majority shareholdings of whichever parent company controls WotC from time to time - not some company where the asset is notionally parked in a corporate veil from time to time. Of course. when it comes to chest-beating, how long you have possessed such assets is only relevant to count the years you have spent successfully selling individual copyright materials associated with the brand to successive generations of mankind. The real measure of a successful [B][I]book[/I][/B] of any stripe, is your ability to keep selling the same publication and any associated library of publications to successive generations, without needing to completely re-write the entire book or its associated library every 6 years - because its been decided by the owner that that version of the game is now junk. Clearly, success is not measured by how much time you have wasted on producing unreliable experimental books that become redundant and disposable every 6 years whilst you try to find such a reliable and successful publication, whose usefulness to consumers survives from one generation to the next - like any fine book or fine library of books should. The more time you have wasted on this search and the more disposable versions you produced trying to find such a winning antiquarian formulae, the more embarrassing your failure to produce such a collection of publications must be ... surely? I know I would be very embarrassed if I was coming up to to a 6th offering of experimental books in the lifetime of just 1 generation of consumers. I certainly wouldn't be trumpeting how long I have been at it producing disposable experimental rule systems for a kind of game whose main selling point is that it is capable of being played for whole lifetimes and from one family generation to the next .... as it turns out. WotC I think has the ignominious distinction of distributing the highest number of different versions of the main game, each for the shortest periods of time. Gygax and even Williams only ever distributed 1 version a piece, as I recall and they were at least largely compatible with each other - whatever the relative merits of their distinctions. I'm not sure that is something to be proud of but then all of the generations of my family in living memory bought and still buy Original Coke, so what do I know. Maybe its just an unusual family oddity. Is that the anniversary clarion call to announce a 6th 'version' of 'the game' I hear rumblings of? You know calling it an 'edition' when its a complete re-write is not really correct English but ah well back to 'editing', eh. [/QUOTE]
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