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WotC Invites You To Explore the World of Greyhawk
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<blockquote data-quote="Voadam" data-source="post: 9493654" data-attributes="member: 2209"><p>It also depends on how your cosmology runs, whether the gods or their agents specifically give out individual spells 1e style or whether you have 3e Eberron style divine magic works but whether the gods even exist is an open question. This will vary from game to game as well.</p><p></p><p>For my games it is closer to the Eberron setup so clerics of him are not an issue.</p><p></p><p>The Cthulhu mythos were full on gods in 1e Deities and Demigods so the same divine intervention issue comes up if a 5e cleric of Azathoth invokes intervention from the Blind Idiot God of Primordial Chaos.</p><p></p><p>In my games there are just multiple spellcasting traditions tappping different powers for things like Great Old One cults, some are divine casting traditions like clerical and druid casters and some use arcane magic spellcasting traditions such as the warlock class.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9493654, member: 2209"] It also depends on how your cosmology runs, whether the gods or their agents specifically give out individual spells 1e style or whether you have 3e Eberron style divine magic works but whether the gods even exist is an open question. This will vary from game to game as well. For my games it is closer to the Eberron setup so clerics of him are not an issue. The Cthulhu mythos were full on gods in 1e Deities and Demigods so the same divine intervention issue comes up if a 5e cleric of Azathoth invokes intervention from the Blind Idiot God of Primordial Chaos. In my games there are just multiple spellcasting traditions tappping different powers for things like Great Old One cults, some are divine casting traditions like clerical and druid casters and some use arcane magic spellcasting traditions such as the warlock class. [/QUOTE]
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