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*Pathfinder & Starfinder
WotC is *NOT* Evil: THE FINALE
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<blockquote data-quote="eamon" data-source="post: 5292264" data-attributes="member: 51942"><p>Most people on this thread are quite supportive of wizard's initial(!) responses. Obviously, nobody's surprised by the stance, but I think we, as a community, should be wary of being too meek in voicing valid concerns. You get what you ask for; and if wizards is under no pressure to accommodate us - don't expect them to anytime soon.</p><p></p><p>So, while the response isn't surprising, I <em>do</em> see problems with it, and we shouldn't ignore whats good for <em>us</em> just because we accept that WotC does what's good for <em>them.</em></p><p></p><p>To start with, it's simply condescending to claim that wizards of the coast is "unable" to grant permission to use their IP - and it's unreasonable and impolite to then hide behind a third party (it's the lawyer's fault!) when asked why.</p><p></p><p>Wizard's sells tools to help a creative process and does so not primarily based on the tools themselves but based on the brand with the reliability and expectations that entails. I have sympathy with the fact that opening the tools up risks losing income in selling them - but if a company sells tools for a creative process, it's not unreasonable to expect permission to be able to public discuss and show those creations. Wizard's policies currently <em>do</em> make that hard.</p><p></p><p>Unfortunately, this is a bargain between vastly unequal parties; nobody is surprised that WotC holds all the cards and makes the rules. But that doesn't mean we have to like that part of the deal even if we like other parts of D&D. It's perfectly OK to ask for more - and perhaps the permission can be set up in a way to avoid undermining WotC - but I don't expect WotC to spend any effort finding such a solution if they're under no pressure to do so.</p><p></p><p><strong>Edit:</strong> To be clear, I'm very happy that wizards has since stated that they're working to partially address the issues - illustrating that it's worth persevering with these kind of issues. The more easily and freely available stuff, the more naturally wizard's products can be integrated into your campaign.</p></blockquote><p></p>
[QUOTE="eamon, post: 5292264, member: 51942"] Most people on this thread are quite supportive of wizard's initial(!) responses. Obviously, nobody's surprised by the stance, but I think we, as a community, should be wary of being too meek in voicing valid concerns. You get what you ask for; and if wizards is under no pressure to accommodate us - don't expect them to anytime soon. So, while the response isn't surprising, I [I]do[/I] see problems with it, and we shouldn't ignore whats good for [I]us[/I] just because we accept that WotC does what's good for [I]them.[/I] To start with, it's simply condescending to claim that wizards of the coast is "unable" to grant permission to use their IP - and it's unreasonable and impolite to then hide behind a third party (it's the lawyer's fault!) when asked why. Wizard's sells tools to help a creative process and does so not primarily based on the tools themselves but based on the brand with the reliability and expectations that entails. I have sympathy with the fact that opening the tools up risks losing income in selling them - but if a company sells tools for a creative process, it's not unreasonable to expect permission to be able to public discuss and show those creations. Wizard's policies currently [I]do[/I] make that hard. Unfortunately, this is a bargain between vastly unequal parties; nobody is surprised that WotC holds all the cards and makes the rules. But that doesn't mean we have to like that part of the deal even if we like other parts of D&D. It's perfectly OK to ask for more - and perhaps the permission can be set up in a way to avoid undermining WotC - but I don't expect WotC to spend any effort finding such a solution if they're under no pressure to do so. [B]Edit:[/B] To be clear, I'm very happy that wizards has since stated that they're working to partially address the issues - illustrating that it's worth persevering with these kind of issues. The more easily and freely available stuff, the more naturally wizard's products can be integrated into your campaign. [/QUOTE]
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