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General Tabletop Discussion
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WotC is right to avoid the word "edition."
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<blockquote data-quote="UngeheuerLich" data-source="post: 8751758" data-attributes="member: 59057"><p>I try to make it short:</p><p></p><p>3.0 retained a lot of the 2e structure. Spellists were close to ADnD. Spells themselves. Skills also. </p><p></p><p>Then 3.5 made following changes:</p><p></p><p>1. Restructuring of some classes</p><p>2. Removal of some skills</p><p>3. Cover rules and concealment rules were boardgamified, instead of beong DM adjucation. -> Board game dependancy was introduced.</p><p>4. Feats changed. Much easier again to cast in melee. Or even casting spells in shapeshifted form.</p><p>5. Spell lists were changed completely. Opposing schools of specialists were simplified and chosable.</p><p>6. Some spells became butchered into pieces or lost their cool applications (command was changed to a list of options, ice wall could not be used as a horizontal plane anymore). </p><p>7. Some weapons were removed/changed.</p><p>8. Prestige classes were now officially pure players material used to plug holes in the multiclass system instead of being rewards for the DM. (Although later, some cool prestige classes reappeared).</p><p>9. I think HP for monsters were inflated even more, making damage spells even more irrelevant. </p><p></p><p>That was just out of my head. Maybe I misremember something. I surely forgot a few things. </p><p></p><p>Somehow so many philosophies have changed, that somehow 3.0 books were incompatible with 3.5... Also every relevant book was somehow replaced with a newer option.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8751758, member: 59057"] I try to make it short: 3.0 retained a lot of the 2e structure. Spellists were close to ADnD. Spells themselves. Skills also. Then 3.5 made following changes: 1. Restructuring of some classes 2. Removal of some skills 3. Cover rules and concealment rules were boardgamified, instead of beong DM adjucation. -> Board game dependancy was introduced. 4. Feats changed. Much easier again to cast in melee. Or even casting spells in shapeshifted form. 5. Spell lists were changed completely. Opposing schools of specialists were simplified and chosable. 6. Some spells became butchered into pieces or lost their cool applications (command was changed to a list of options, ice wall could not be used as a horizontal plane anymore). 7. Some weapons were removed/changed. 8. Prestige classes were now officially pure players material used to plug holes in the multiclass system instead of being rewards for the DM. (Although later, some cool prestige classes reappeared). 9. I think HP for monsters were inflated even more, making damage spells even more irrelevant. That was just out of my head. Maybe I misremember something. I surely forgot a few things. Somehow so many philosophies have changed, that somehow 3.0 books were incompatible with 3.5... Also every relevant book was somehow replaced with a newer option. [/QUOTE]
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WotC is right to avoid the word "edition."
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