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*Pathfinder & Starfinder
WotC: Let's Improve the Weapon List, Shall We?
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<blockquote data-quote="delericho" data-source="post: 3887420" data-attributes="member: 22424"><p>The Greatbow from history would seem to be the perfect example of a weapon requiring such intense training as to be Exotic. Besides, the stats would require it be Exotic for balance reasons. More powerful Martial crossbows would probably be a good thing. Oh, and it might be no bad thing to include Simple and Martial firearms with stats comparable to those of crossbows of various sorts.</p><p></p><p>I'm not keen on the idea of a weapon, especially a Martial weapon, with greater than 10 ft. reach. It doesn't feel right from a mechanical point of view.</p><p></p><p></p><p></p><p>Sounds good, except maybe the pick. I certainly wouldn't call them "Dwarven...", but that's mostly because I <em>hate</em> Weapon Familiarity, and so don't want weapons with racial names in them any longer.</p><p></p><p></p><p></p><p>Not sure if there's a (mechanical) spot for them. But, I don't have the book in front of me, so can't be sure about that.</p><p></p><p></p><p></p><p>Why not just use darts, and adjust the favour text?</p><p></p><p>As regards throwing weapons, the biggest thing that 3.5e is missing is a single magic item: the Bracers of Throwing (or similar). The cost would be 2,000gp (or similar), it would take up the bracers slot (obviously). The power of said item would be to accept further enhancements as does a weapon. Then, whenever the wearer throws a weapon, the bracers transfer the enhancements to said weapon, the same way magic bows do for arrows they fire.</p><p></p><p>As it stands, it isn't possible to build a thrown-weapon specialist in 3.5e, because the costs of enhancing multiple thrown weapons are prohibitive. This item closes that hole.</p><p></p><p></p><p></p><p>Likewise, aren't these just spears and either longswords or sabres with slightly different flavour text?</p><p></p><p></p><p></p><p>Agreed about the Lucern Hammer. IIRC, Kuo-Toas make use of a polearm that is essentially the mancatcher, and I think stats may appear in the Monster Manual. Even if not, I think it would be a good choice of weapon to add to the Exotic weapons list.</p><p></p><p></p><p></p><p>I quite like the double weapons. Certainly, they're no more silly than characters with Monkey Grip and Exotic Weapon Proficiency using two Ogre-sized bastard swords.</p><p></p><p>To be honest, I expect the weapons list to be unchanged, or perhaps reduced slightly, with the new edition. I don't think that's actually a terrible thing; although there are some gaps in the existing list, it's plenty long enough to start with, and adding new items is easy. Besides, it's not as though many of these weapons actually get used - players tend to find the combinations that work best, and then stick with those almost exclusively IME.</p><p></p><p></p><p></p><p>Because it's a Monk weapon, with which they can use Flurry of Blows. All those weapons (except quarterstaff) are listed as Exotic Weapons, despite the fact that they would be more appropriately placed as Simple Weapons, and despite the fact that Monks, the only people who gain any special benefit from them, are already explicitly proficient in their use.</p><p></p><p>So, those weapons really should be re-assigned, if not removed outright.</p></blockquote><p></p>
[QUOTE="delericho, post: 3887420, member: 22424"] The Greatbow from history would seem to be the perfect example of a weapon requiring such intense training as to be Exotic. Besides, the stats would require it be Exotic for balance reasons. More powerful Martial crossbows would probably be a good thing. Oh, and it might be no bad thing to include Simple and Martial firearms with stats comparable to those of crossbows of various sorts. I'm not keen on the idea of a weapon, especially a Martial weapon, with greater than 10 ft. reach. It doesn't feel right from a mechanical point of view. Sounds good, except maybe the pick. I certainly wouldn't call them "Dwarven...", but that's mostly because I [i]hate[/i] Weapon Familiarity, and so don't want weapons with racial names in them any longer. Not sure if there's a (mechanical) spot for them. But, I don't have the book in front of me, so can't be sure about that. Why not just use darts, and adjust the favour text? As regards throwing weapons, the biggest thing that 3.5e is missing is a single magic item: the Bracers of Throwing (or similar). The cost would be 2,000gp (or similar), it would take up the bracers slot (obviously). The power of said item would be to accept further enhancements as does a weapon. Then, whenever the wearer throws a weapon, the bracers transfer the enhancements to said weapon, the same way magic bows do for arrows they fire. As it stands, it isn't possible to build a thrown-weapon specialist in 3.5e, because the costs of enhancing multiple thrown weapons are prohibitive. This item closes that hole. Likewise, aren't these just spears and either longswords or sabres with slightly different flavour text? Agreed about the Lucern Hammer. IIRC, Kuo-Toas make use of a polearm that is essentially the mancatcher, and I think stats may appear in the Monster Manual. Even if not, I think it would be a good choice of weapon to add to the Exotic weapons list. I quite like the double weapons. Certainly, they're no more silly than characters with Monkey Grip and Exotic Weapon Proficiency using two Ogre-sized bastard swords. To be honest, I expect the weapons list to be unchanged, or perhaps reduced slightly, with the new edition. I don't think that's actually a terrible thing; although there are some gaps in the existing list, it's plenty long enough to start with, and adding new items is easy. Besides, it's not as though many of these weapons actually get used - players tend to find the combinations that work best, and then stick with those almost exclusively IME. Because it's a Monk weapon, with which they can use Flurry of Blows. All those weapons (except quarterstaff) are listed as Exotic Weapons, despite the fact that they would be more appropriately placed as Simple Weapons, and despite the fact that Monks, the only people who gain any special benefit from them, are already explicitly proficient in their use. So, those weapons really should be re-assigned, if not removed outright. [/QUOTE]
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WotC: Let's Improve the Weapon List, Shall We?
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