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General Tabletop Discussion
*Pathfinder & Starfinder
WotC: Let's Improve the Weapon List, Shall We?
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<blockquote data-quote="Sadrik" data-source="post: 3895473" data-attributes="member: 14506"><p>Every weapon should have a strength modifier behind it. Regardless of its source. A sword is "strength" powered, a thrown spear is "strength" powered, a bow is "strength" powered but should also have some of its own "strength" added in. A crossbow is all from its own power and of course firearms are very small projectiles that have a lot of "strength" behind them.</p><p></p><p>One of the things that has always bothered me about 3e weapons is that some weapons got strength and some did not. How crappy is a 1d8 crossbow when you have a bow that adds the wielders strength in. This whole effect trickled down to d20 modern with firearms. All weapons should have some modifier. as a damage bonus.</p><p></p><p>Here is another thing that could be added to this system.</p><p></p><p>What is a spear?</p><p></p><p>Essentially: a dagger on the end of a stick. Yet it does a lot more damage than a dagger does. Is that right? You can do more with a spear than you can with a dagger; set it for a charge hold somebody back from you. So a dagger and a spear should do 1d4 damage. </p><p></p><p>Shields- they should be considered weapons and in fact all weapons should provide some bonus (+0 to +4) to AC spears for instance are better than daggers in this regard.</p><p></p><p>So my proposed system would be how big the business end of the weapon is + some strength modifier. The strength modifier can be from the wielder or from the actual mechanics of the weapon or both (bows, atl atls). Also, I would change the idea that only shields give a bonus to AC. Some weapons when wielded properly are very defensive (spears, shields, and swords).</p></blockquote><p></p>
[QUOTE="Sadrik, post: 3895473, member: 14506"] Every weapon should have a strength modifier behind it. Regardless of its source. A sword is "strength" powered, a thrown spear is "strength" powered, a bow is "strength" powered but should also have some of its own "strength" added in. A crossbow is all from its own power and of course firearms are very small projectiles that have a lot of "strength" behind them. One of the things that has always bothered me about 3e weapons is that some weapons got strength and some did not. How crappy is a 1d8 crossbow when you have a bow that adds the wielders strength in. This whole effect trickled down to d20 modern with firearms. All weapons should have some modifier. as a damage bonus. Here is another thing that could be added to this system. What is a spear? Essentially: a dagger on the end of a stick. Yet it does a lot more damage than a dagger does. Is that right? You can do more with a spear than you can with a dagger; set it for a charge hold somebody back from you. So a dagger and a spear should do 1d4 damage. Shields- they should be considered weapons and in fact all weapons should provide some bonus (+0 to +4) to AC spears for instance are better than daggers in this regard. So my proposed system would be how big the business end of the weapon is + some strength modifier. The strength modifier can be from the wielder or from the actual mechanics of the weapon or both (bows, atl atls). Also, I would change the idea that only shields give a bonus to AC. Some weapons when wielded properly are very defensive (spears, shields, and swords). [/QUOTE]
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WotC: Let's Improve the Weapon List, Shall We?
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