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<blockquote data-quote="Stoat" data-source="post: 4580590" data-attributes="member: 16786"><p>w/r/t the frequency of Disarm in 3.X</p><p></p><p>A player in the second to last 3.5 game I DM'd ran the classic Spiked Chain Trip/Disarm Monkey (tm). He used disarm a lot at first, but gradually came to rely more and more on tripping. The game ran from 3rd to 6th level.</p><p></p><p>Disarm is a very solid tactic in 3.X. Few weapon-using monsters in the Monster Manuals are specifically described as having backup weapons. At higher level, anything using a weapon in combat is likely relying on weapon-specific feats (such as weapon focus) and any weapon used is likely to be magic. </p><p></p><p>An NPC fighter might be armed with a +1 longsword that he's specialized in. He likely has no other magic weapon. In fact, his backup weapon is likely to be a dagger or shortsword rather than a second longsword. Disarming him drops his attacks by 2 (+1 weapon focus, +1 enhancement) and his damage by 3 (+2 specialization +1 enhancement). If he's forced to rely on a dagger, his strength bonus to damage drops as well.</p><p></p><p>So yeah, I saw a lot of goblins and orcs running around trying to pick up their weapons.</p></blockquote><p></p>
[QUOTE="Stoat, post: 4580590, member: 16786"] w/r/t the frequency of Disarm in 3.X A player in the second to last 3.5 game I DM'd ran the classic Spiked Chain Trip/Disarm Monkey (tm). He used disarm a lot at first, but gradually came to rely more and more on tripping. The game ran from 3rd to 6th level. Disarm is a very solid tactic in 3.X. Few weapon-using monsters in the Monster Manuals are specifically described as having backup weapons. At higher level, anything using a weapon in combat is likely relying on weapon-specific feats (such as weapon focus) and any weapon used is likely to be magic. An NPC fighter might be armed with a +1 longsword that he's specialized in. He likely has no other magic weapon. In fact, his backup weapon is likely to be a dagger or shortsword rather than a second longsword. Disarming him drops his attacks by 2 (+1 weapon focus, +1 enhancement) and his damage by 3 (+2 specialization +1 enhancement). If he's forced to rely on a dagger, his strength bonus to damage drops as well. So yeah, I saw a lot of goblins and orcs running around trying to pick up their weapons. [/QUOTE]
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