Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
WOTC: Making a statement is not making a promise
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="13garth13" data-source="post: 4433524" data-attributes="member: 16979"><p>I can't believe I'm actually responding to this thread.....*sigh*</p><p></p><p>For all those posters getting righteously indignant about the use of the phrase "broken promises" when statements are made about features to be included which then are not......would calling them broken commitments be okay? How about mispoken avowals? I mean, c'mon....</p><p></p><p>Let's say that id software says in an interview that "Doom 4 will feature destructible environments", and then in another interview a spokesman gets highly excited talking about how much they're looking forward to finally getting more interactive environments, and so on and so forth. And then when the game is released there's nothing more than bullet hole decals, and not even glass windows can be broken.</p><p></p><p>Did they "promise" as in actually use the phrase, "We promise on a stack of holy tomes, swear on our mother's graves, and vow by all that is righteous and good with the universe that this game will feature destructible environments"? </p><p></p><p>Heck no.</p><p></p><p>Should people purchasing the game let them off the hook and not complain about broken promises and failed commitments?</p><p></p><p>Heck no! They stated (in this hypothetical example) that they were working on a feature, and hyped that feature in (presumably) a genre publication and that means that <u>unless they have come forth and stated that the feature is no longer to be available and give a decent explanation as to why</u> the public have every reason to expect that feature to be present and should be indignant and as loud as they want to be (well, within reason) about "broken promises"</p><p> </p><p>I can't believe that some people expect a pinkie swear before we are permitted to complain about unmet "promises".</p><p></p><p>If you talk about a feature (say, a monthly Dungeon and Dragon, which will be compiled into a downloadable PDF) and then you don't follow through (switch to bi-monthly with barely a whisper made about the change in plans, and then still don't bother compiling any of the older Dungeon and Dragons that you released over the spring) I think it's safe to say that a corporation deserves a great deal of criticism for such a failure to deliver on a "stated" commitment. Sure, NOW they're following through, but I guess all those previous months didn't count? Give me a break... ....</p><p></p><p>If you want to get your knickers in a twist because they didn't actually use the word <u><strong>promise</strong></u>, then hey, whatever floats your boat, but let's not act as if people and businesses shouldn't be taken to task for saying something would be done/present and then it's no where to be found.</p><p></p><p>Cheers,</p><p>Colin</p></blockquote><p></p>
[QUOTE="13garth13, post: 4433524, member: 16979"] I can't believe I'm actually responding to this thread.....*sigh* For all those posters getting righteously indignant about the use of the phrase "broken promises" when statements are made about features to be included which then are not......would calling them broken commitments be okay? How about mispoken avowals? I mean, c'mon.... Let's say that id software says in an interview that "Doom 4 will feature destructible environments", and then in another interview a spokesman gets highly excited talking about how much they're looking forward to finally getting more interactive environments, and so on and so forth. And then when the game is released there's nothing more than bullet hole decals, and not even glass windows can be broken. Did they "promise" as in actually use the phrase, "We promise on a stack of holy tomes, swear on our mother's graves, and vow by all that is righteous and good with the universe that this game will feature destructible environments"? Heck no. Should people purchasing the game let them off the hook and not complain about broken promises and failed commitments? Heck no! They stated (in this hypothetical example) that they were working on a feature, and hyped that feature in (presumably) a genre publication and that means that [U]unless they have come forth and stated that the feature is no longer to be available and give a decent explanation as to why[/U] the public have every reason to expect that feature to be present and should be indignant and as loud as they want to be (well, within reason) about "broken promises" I can't believe that some people expect a pinkie swear before we are permitted to complain about unmet "promises". If you talk about a feature (say, a monthly Dungeon and Dragon, which will be compiled into a downloadable PDF) and then you don't follow through (switch to bi-monthly with barely a whisper made about the change in plans, and then still don't bother compiling any of the older Dungeon and Dragons that you released over the spring) I think it's safe to say that a corporation deserves a great deal of criticism for such a failure to deliver on a "stated" commitment. Sure, NOW they're following through, but I guess all those previous months didn't count? Give me a break... .... If you want to get your knickers in a twist because they didn't actually use the word [U][B]promise[/B][/U], then hey, whatever floats your boat, but let's not act as if people and businesses shouldn't be taken to task for saying something would be done/present and then it's no where to be found. Cheers, Colin [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
WOTC: Making a statement is not making a promise
Top