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WotC Names 10 "Adepts" On Their DMs Guild Store
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<blockquote data-quote="Enevhar Aldarion" data-source="post: 7721706" data-attributes="member: 6818233"><p>The problem is that the earlier hardcovers did go 1-15 or 5-15 and then the past few dropped to the 1-11+ range. That obviously happened for reasons WotC will probably never directly tell us. But one reason most of us guess from feedback we have seen is that fewer and fewer players keep going once the game gets past 10th level. The only place I have seen noticeable demand for level 15+ stuff is in AL play, and they are already working on getting those scenarios out there.</p><p></p><p>Now if they do another hardcover like PotA, I think it was, where the first few levels were basically random encounters, then I could see alternate intro adventures being a thing. And until the book releases, for all we know, ToA's first few levels could just be random encounters while wandering in the jungle, and official alternate starter adventures or sidequests could be viable. But basically, any pre-written adventure or sidequest that can replace those annoying random encounters is always good.</p><p></p><p>Expansions of people and places could work, if they let these Adepts write new FR canon.</p></blockquote><p></p>
[QUOTE="Enevhar Aldarion, post: 7721706, member: 6818233"] The problem is that the earlier hardcovers did go 1-15 or 5-15 and then the past few dropped to the 1-11+ range. That obviously happened for reasons WotC will probably never directly tell us. But one reason most of us guess from feedback we have seen is that fewer and fewer players keep going once the game gets past 10th level. The only place I have seen noticeable demand for level 15+ stuff is in AL play, and they are already working on getting those scenarios out there. Now if they do another hardcover like PotA, I think it was, where the first few levels were basically random encounters, then I could see alternate intro adventures being a thing. And until the book releases, for all we know, ToA's first few levels could just be random encounters while wandering in the jungle, and official alternate starter adventures or sidequests could be viable. But basically, any pre-written adventure or sidequest that can replace those annoying random encounters is always good. Expansions of people and places could work, if they let these Adepts write new FR canon. [/QUOTE]
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