My thoughts are more, is even if it doubled the user base, none of the games he worked on were what I would qualify as a HUGE success. Someone on the otherhand that had created something like WOW marketing if were are talking about MMOs, or perhaps FFG roleplaying which now has the line behind PF and D&D in popularity...maybe we'd be talking...
But this doesn't seem all that stellar of an in-house hire or move.
Hopefully I'm mistaken.
What would you call a 'huge success' that wasn't WoW, in the MMO field? There's a host of MMOs in the second rank, a long way behind WoW, but nothing really outstanding in that lot.