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WotC: 'Of Course We're Going To Do' Baldur's Gate 4
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<blockquote data-quote="Ruin Explorer" data-source="post: 9728320" data-attributes="member: 18"><p>I mean, maybe they should, but that's not really how WotC work.</p><p></p><p>Even BG3 wasn't made that way.</p><p></p><p>After DOS1, Swen Vincke approached WotC, as several other companies had over the decades, to ask to make a BG3. WotC rebuffed him, like they had other companies, citing "inexperience" on Larian's part (which is pretty funny given other companies WotC did licence games to but w/e). Then WotC saw how well DOS1 was still doing, and how good DOS2 pre-release footage looked, and contacted Swen to ask him to pitch to them. That hurriedly-put-together pitch was successful, and the rest is history.</p><p></p><p>But there was no "let's just make a good game". There was a cold calculation that Larian might be able to resurrect this long-dead IP and make money for both of them off it.</p><p></p><p>I do think it would be smarter for WotC to actually have a studio making CRPGs if they want an in-house studio to y'know, make CRPGs. Instead their in-house studios all seem to be making shooter-RPGs or action-adventure games or similar. No CRPG company gets it right the first time. Or even close. If WotC really wanted this they'd have a CRPG in production right now that very intentionally wasn't using the BG or Planescape brands, but was a smaller and more focused deal so they could build up expertise and experience.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9728320, member: 18"] I mean, maybe they should, but that's not really how WotC work. Even BG3 wasn't made that way. After DOS1, Swen Vincke approached WotC, as several other companies had over the decades, to ask to make a BG3. WotC rebuffed him, like they had other companies, citing "inexperience" on Larian's part (which is pretty funny given other companies WotC did licence games to but w/e). Then WotC saw how well DOS1 was still doing, and how good DOS2 pre-release footage looked, and contacted Swen to ask him to pitch to them. That hurriedly-put-together pitch was successful, and the rest is history. But there was no "let's just make a good game". There was a cold calculation that Larian might be able to resurrect this long-dead IP and make money for both of them off it. I do think it would be smarter for WotC to actually have a studio making CRPGs if they want an in-house studio to y'know, make CRPGs. Instead their in-house studios all seem to be making shooter-RPGs or action-adventure games or similar. No CRPG company gets it right the first time. Or even close. If WotC really wanted this they'd have a CRPG in production right now that very intentionally wasn't using the BG or Planescape brands, but was a smaller and more focused deal so they could build up expertise and experience. [/QUOTE]
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WotC: 'Of Course We're Going To Do' Baldur's Gate 4
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