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WotC: 'Of Course We're Going To Do' Baldur's Gate 4
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<blockquote data-quote="Ruin Explorer" data-source="post: 9728716" data-attributes="member: 18"><p>In the sense "there's a chance" a random billionaire could have written you into his will without you knowing, sure.</p><p></p><p></p><p>This is not true, and you certainly did not hear the first part from an interview with Swen.</p><p></p><p>The studio was absolutely not "on the ropes". That's literally the opposite of what was happening. DOS2 made a very large amount of money because it sold a staggering 7.5m copies, most of them at full price, millions in year one. It was the bestselling new game <a href="https://www.reddit.com/r/DivinityOriginalSin/comments/8a8uah/dos2_was_the_7th_most_successful_game_on_steam_by/" target="_blank">on Steam in 2017</a>, even!. In fact they made so much money that they opened new sub-studios in new locations, and hired all the writers that they ultimately used for BG3, and even got them to fully re-write DOS2. This is well-recorded fact, to be clear, it's not up for debate.</p><p></p><p>Re: the second part, you mean Swen asked WotC for a second chance to pitch? Because that is true. However it's not particularly exotic or bizarre or a "hail mary". He didn't get told "no" the first time, he just didn't get told "yes", because to get a yes, he needed to a number of things before WotC would allow him to pitch to the people who could give him a yes. He kind of got given a quest by WotC lol. The Wikipedia page actually details the saga:</p><p></p><p>[URL unfurl="true"]https://en.wikipedia.org/wiki/Baldur%27s_Gate_3#Development[/URL]</p><p></p><p>But again, to be clear, no, Larian were not "on the ropes", that's provably wrong and Swen has never said that. On the contrary, Larian were riding high. That's why they were able to hire up so they had 300+ staff (from like 100-ish) and fund tens of millions of dollars of development themselves! WotC did not contribute financially to BG3's development (probably a good thing, it's likely why their cut of the revenue seems to have been like 8-12% rather than much, much larger).</p><p></p><p>Also claiming DOS2 was "not great" is pretty funny: <a href="https://www.metacritic.com/game/divinity-original-sin-ii/" target="_blank">Divinity: Original Sin II Reviews</a></p><p></p><p><strong>93% Metacritic</strong></p><p></p><p>It's one of the best-reviewed games in history... Original Sin 1 got 87%, which is bloody impressive.</p><p></p><p>Now I think reviewers were a bit too kind to both (especially 2), but calling it "not great" and implying Larian were in trouble despite it selling 7.5m copies is just silly business I would suggest. It was excellent if self-audience-limiting game.</p><p></p><p>It is genuinely amazing to me how much mythology that's just trivial to disprove people make up about games. Thankfully search engines still function and this is recent enough that articles are still up and so on.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9728716, member: 18"] In the sense "there's a chance" a random billionaire could have written you into his will without you knowing, sure. This is not true, and you certainly did not hear the first part from an interview with Swen. The studio was absolutely not "on the ropes". That's literally the opposite of what was happening. DOS2 made a very large amount of money because it sold a staggering 7.5m copies, most of them at full price, millions in year one. It was the bestselling new game [URL='https://www.reddit.com/r/DivinityOriginalSin/comments/8a8uah/dos2_was_the_7th_most_successful_game_on_steam_by/']on Steam in 2017[/URL], even!. In fact they made so much money that they opened new sub-studios in new locations, and hired all the writers that they ultimately used for BG3, and even got them to fully re-write DOS2. This is well-recorded fact, to be clear, it's not up for debate. Re: the second part, you mean Swen asked WotC for a second chance to pitch? Because that is true. However it's not particularly exotic or bizarre or a "hail mary". He didn't get told "no" the first time, he just didn't get told "yes", because to get a yes, he needed to a number of things before WotC would allow him to pitch to the people who could give him a yes. He kind of got given a quest by WotC lol. The Wikipedia page actually details the saga: [URL unfurl="true"]https://en.wikipedia.org/wiki/Baldur%27s_Gate_3#Development[/URL] But again, to be clear, no, Larian were not "on the ropes", that's provably wrong and Swen has never said that. On the contrary, Larian were riding high. That's why they were able to hire up so they had 300+ staff (from like 100-ish) and fund tens of millions of dollars of development themselves! WotC did not contribute financially to BG3's development (probably a good thing, it's likely why their cut of the revenue seems to have been like 8-12% rather than much, much larger). Also claiming DOS2 was "not great" is pretty funny: [URL='https://www.metacritic.com/game/divinity-original-sin-ii/']Divinity: Original Sin II Reviews[/URL] [B]93% Metacritic[/B] It's one of the best-reviewed games in history... Original Sin 1 got 87%, which is bloody impressive. Now I think reviewers were a bit too kind to both (especially 2), but calling it "not great" and implying Larian were in trouble despite it selling 7.5m copies is just silly business I would suggest. It was excellent if self-audience-limiting game. It is genuinely amazing to me how much mythology that's just trivial to disprove people make up about games. Thankfully search engines still function and this is recent enough that articles are still up and so on. [/QUOTE]
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