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WotC: 'Of Course We're Going To Do' Baldur's Gate 4
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<blockquote data-quote="Ruin Explorer" data-source="post: 9729039" data-attributes="member: 18"><p>You can keep saying this but it's going to keep being either:</p><p></p><p>A) Wrong.</p><p></p><p>or</p><p></p><p>B) "No true Scotsman".</p><p></p><p>DOS2 was what "set them up". It made incredible amounts of money. It transformed them from a company who were doing pretty good (as they were with DOS1) to a company who were incredibly well-regarded and had many tens of millions to spend as they pleased.</p><p></p><p></p><p>In 2013, before DOS1 released.</p><p></p><p>Not at any time after that.</p><p></p><p></p><p>They reported <em>one</em> whilst FIVE YEARS into developing a game. You keep trying to delete the context here. But they had been developing BG3 for FIVE YEARS at that point. That they were still making so much money from DOS1 and DOS2 in 2021, 2020, 2019, and 2018 is absolutely incredible, given they'd grown from a less-than-100 person company to an over-300 person company, and thus had 3x the costs.</p><p></p><p>They committed to going "all in" on DOS1 and DOS2 as well, note. That's how independent companies trying to make bigger games have to work. It's not complicated.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9729039, member: 18"] You can keep saying this but it's going to keep being either: A) Wrong. or B) "No true Scotsman". DOS2 was what "set them up". It made incredible amounts of money. It transformed them from a company who were doing pretty good (as they were with DOS1) to a company who were incredibly well-regarded and had many tens of millions to spend as they pleased. In 2013, before DOS1 released. Not at any time after that. They reported [I]one[/I] whilst FIVE YEARS into developing a game. You keep trying to delete the context here. But they had been developing BG3 for FIVE YEARS at that point. That they were still making so much money from DOS1 and DOS2 in 2021, 2020, 2019, and 2018 is absolutely incredible, given they'd grown from a less-than-100 person company to an over-300 person company, and thus had 3x the costs. They committed to going "all in" on DOS1 and DOS2 as well, note. That's how independent companies trying to make bigger games have to work. It's not complicated. [/QUOTE]
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WotC: 'Of Course We're Going To Do' Baldur's Gate 4
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