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<blockquote data-quote="The Sigil" data-source="post: 9289422" data-attributes="member: 2013"><p>Couldn't find it up-thread, but you pointed out that it's easier to start DM'ing at 10 (when you're still being encouraged to "imagine" a lot) than when you're 30-ish. Totally agree with you there.</p><p></p><p>Also, that's an interesting spread of paid players. If I was trying to come up with an explanatory theory, it would probably be based on the "everyone only ever has 2 of 3 when it comes to money, energy, and time" theory (when you're young you have time and energy but no money; when you're into your career you have money and energy but no time, and when you're old you have money and time but no energy).</p><p></p><p>I won't post a long thread explaining here; most of the math there can be done as an exercise for the reader, but clearly there are enough people who value D&D participation enough to pay for it, and the reason any particular individual isn't paying to participate is either (1) they don't have the money, (2) they value money more than D&D participation, or (3) they have been able to find "D&D for free."</p><p></p><p>Those who think paying for D&D is bad are probably: (a) members of group two or (b) fortunate to be members of group three or (c) members of group one that are hoping to soon become members of group three.</p><p></p><p>(For the record: I'm part of group three, although perhaps less because I'm fortunate now and more because I was fortunate when I was younger to be part of group three and now I'm happy to DM for free with the right group.)</p></blockquote><p></p>
[QUOTE="The Sigil, post: 9289422, member: 2013"] Couldn't find it up-thread, but you pointed out that it's easier to start DM'ing at 10 (when you're still being encouraged to "imagine" a lot) than when you're 30-ish. Totally agree with you there. Also, that's an interesting spread of paid players. If I was trying to come up with an explanatory theory, it would probably be based on the "everyone only ever has 2 of 3 when it comes to money, energy, and time" theory (when you're young you have time and energy but no money; when you're into your career you have money and energy but no time, and when you're old you have money and time but no energy). I won't post a long thread explaining here; most of the math there can be done as an exercise for the reader, but clearly there are enough people who value D&D participation enough to pay for it, and the reason any particular individual isn't paying to participate is either (1) they don't have the money, (2) they value money more than D&D participation, or (3) they have been able to find "D&D for free." Those who think paying for D&D is bad are probably: (a) members of group two or (b) fortunate to be members of group three or (c) members of group one that are hoping to soon become members of group three. (For the record: I'm part of group three, although perhaps less because I'm fortunate now and more because I was fortunate when I was younger to be part of group three and now I'm happy to DM for free with the right group.) [/QUOTE]
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