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WotC: Please do something about divine spells known bloat in 5e
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<blockquote data-quote="ZombieRoboNinja" data-source="post: 6356840" data-attributes="member: 54843"><p>I don't know about 1e or 2e, but in 3e WOTC couldn't really do much about the issue thanks to third-party splatbooks. And Mearls actually did talk about this at some point; he said basically what I did, if I recall. Sorry I don't have an actual source for that.</p><p></p><p>Anyway, martial power creep wasn't "purely hypothetical" in 3e or even 4e; the difference is that in 4e everyone "crept" at about the same pace, and in 3e martial characters were already so far behind that the creep didn't matter. But yeah, remember mercurial greatswords and monkey grip? Stuff like that could easily mess up class balance in 5e, where you don't start with martial classes miles behind wizards and clerics, and you also don't have uniform class structure to keep everyone pretty much on par.</p></blockquote><p></p>
[QUOTE="ZombieRoboNinja, post: 6356840, member: 54843"] I don't know about 1e or 2e, but in 3e WOTC couldn't really do much about the issue thanks to third-party splatbooks. And Mearls actually did talk about this at some point; he said basically what I did, if I recall. Sorry I don't have an actual source for that. Anyway, martial power creep wasn't "purely hypothetical" in 3e or even 4e; the difference is that in 4e everyone "crept" at about the same pace, and in 3e martial characters were already so far behind that the creep didn't matter. But yeah, remember mercurial greatswords and monkey grip? Stuff like that could easily mess up class balance in 5e, where you don't start with martial classes miles behind wizards and clerics, and you also don't have uniform class structure to keep everyone pretty much on par. [/QUOTE]
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WotC: Please do something about divine spells known bloat in 5e
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