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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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WoTC products, going downhill?
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 3647124" data-attributes="member: 31506"><p>I'd guess that at least half the MIC items are new, or at least they were new to me. Considering the insane number of d20 books I own, I'm fairly confident its not just a pure re-hash. Its a great book IMO, the best I've purchased this year.</p><p></p><p>Its hard for me to rate this year opposed to last. This year has seen a ton of modules come out, none of which I've purchased, so I cant comment on their quality. The Magic Item Compendium is great, and I'm fairly satisfied with Complete Champion. Other than that, I dont have much to compare. The two books I'm most looking forward to, Elder Evils and Exemplars of Evil havent been released. We'll see what the rest of 2007 holds. </p><p></p><p>Last year saw the Tome of Battle, PHB 2 and Complete Mage, which brought solid new mechanics IMO, and Fiendish Codex 2, which was a blast to read. On the other hand, it had the conceptually awesome but poorly play tested Tome of Magic and the fairly mediocre Complete Scoundrel to drag down its crunch offerings. For me at least, 2006 had some great books, better than 05.</p><p></p><p>Mini-wise, 2007 is already in the lead. At this time, we'd seen War Drums and War of the Dragon Queen. Comparing those two against Unhallowed and Night Below, I have to give the edge to 07. WODQ flat out sucked aside from a few commons/uncommons, and War Drums had some serious paint issues. While Blood War is a GREAT set, Desert of Desolation will have to be abysmal to lower 07 down to the depths that WODQ sunk 06. The icons of 06, as can be expected of initial offerings, were a tad sub par. The gargantuan blue benefits from a better sculpt and paintjob than the red and black. We'll see how the garg white pans out.</p><p></p><p>I'd say overall things seem to be improving. Theres some new blood in the mechanics (synergy spells, stacking spells, reserve/ceremonial feats, etc) that I enjoy, and some designer commentary that I agree with (ie, overpriced crap compared to the big six in magic items, too many loser feats/prcs etc).</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 3647124, member: 31506"] I'd guess that at least half the MIC items are new, or at least they were new to me. Considering the insane number of d20 books I own, I'm fairly confident its not just a pure re-hash. Its a great book IMO, the best I've purchased this year. Its hard for me to rate this year opposed to last. This year has seen a ton of modules come out, none of which I've purchased, so I cant comment on their quality. The Magic Item Compendium is great, and I'm fairly satisfied with Complete Champion. Other than that, I dont have much to compare. The two books I'm most looking forward to, Elder Evils and Exemplars of Evil havent been released. We'll see what the rest of 2007 holds. Last year saw the Tome of Battle, PHB 2 and Complete Mage, which brought solid new mechanics IMO, and Fiendish Codex 2, which was a blast to read. On the other hand, it had the conceptually awesome but poorly play tested Tome of Magic and the fairly mediocre Complete Scoundrel to drag down its crunch offerings. For me at least, 2006 had some great books, better than 05. Mini-wise, 2007 is already in the lead. At this time, we'd seen War Drums and War of the Dragon Queen. Comparing those two against Unhallowed and Night Below, I have to give the edge to 07. WODQ flat out sucked aside from a few commons/uncommons, and War Drums had some serious paint issues. While Blood War is a GREAT set, Desert of Desolation will have to be abysmal to lower 07 down to the depths that WODQ sunk 06. The icons of 06, as can be expected of initial offerings, were a tad sub par. The gargantuan blue benefits from a better sculpt and paintjob than the red and black. We'll see how the garg white pans out. I'd say overall things seem to be improving. Theres some new blood in the mechanics (synergy spells, stacking spells, reserve/ceremonial feats, etc) that I enjoy, and some designer commentary that I agree with (ie, overpriced crap compared to the big six in magic items, too many loser feats/prcs etc). [/QUOTE]
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