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WoTC products, going downhill?
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<blockquote data-quote="MerricB" data-source="post: 3648605" data-attributes="member: 3586"><p>Actually, Wizard have an effective online presence for several years now. Unfortunately, it isn't with D&D.</p><p></p><p>D&D Miniatures and Magic: the Gathering have both benefitted greatly from Wizards' online presence. </p><p></p><p>The D&D RPG has two problem: a lack of great communicators at Wizards, and a lack of shared ground. The second is a big problem. D&D is a big game - just look at our discussions here on EN World and you'll marvel at the area they cover... and what they leave unsaid. Unfortunately, much of what makes RPGs great isn't something easily discussed.</p><p></p><p>The first problem... well, it's not entirely true. People like Mike Mearls and Rich Baker are pretty good at posting online and interacting with fans. However, D&D really lacks a good insight into the design process. I thought they'd cracked it with their Design and Development columns, but they've languished unwritten for months now.</p><p></p><p>Compare to the Magic site, that has incredibly insightful articles by Mark Rosewater every Monday, and Aaron Forsythe on Fridays, and a bunch of other articles throughout the week. Mark Rosewater is one of the gods of talking about game design. I wish D&D had someone like him.</p><p></p><p>D&D Miniatures got off to a very good start with Mike Donais and Rob Heinsoo posting frequently about the game. More recently, we've had Stephen Schubert and Linae Foster posting; perhaps not so frequently, but often insightfully.</p><p></p><p>During Charles Ryan's time as Brand Manager, he was very good at answering people's questions on the Wizards boards. Ok, they were often mine, but he was doing a good job. Scott Rouse has (finally) taken up the baton and is posting regularly, and also insighfully. After a year or two of not much, feedback from those at Wizards to our concerns is flowing again. That's great.</p><p></p><p>I really, really wish the Design & Development columns would come back.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 3648605, member: 3586"] Actually, Wizard have an effective online presence for several years now. Unfortunately, it isn't with D&D. D&D Miniatures and Magic: the Gathering have both benefitted greatly from Wizards' online presence. The D&D RPG has two problem: a lack of great communicators at Wizards, and a lack of shared ground. The second is a big problem. D&D is a big game - just look at our discussions here on EN World and you'll marvel at the area they cover... and what they leave unsaid. Unfortunately, much of what makes RPGs great isn't something easily discussed. The first problem... well, it's not entirely true. People like Mike Mearls and Rich Baker are pretty good at posting online and interacting with fans. However, D&D really lacks a good insight into the design process. I thought they'd cracked it with their Design and Development columns, but they've languished unwritten for months now. Compare to the Magic site, that has incredibly insightful articles by Mark Rosewater every Monday, and Aaron Forsythe on Fridays, and a bunch of other articles throughout the week. Mark Rosewater is one of the gods of talking about game design. I wish D&D had someone like him. D&D Miniatures got off to a very good start with Mike Donais and Rob Heinsoo posting frequently about the game. More recently, we've had Stephen Schubert and Linae Foster posting; perhaps not so frequently, but often insightfully. During Charles Ryan's time as Brand Manager, he was very good at answering people's questions on the Wizards boards. Ok, they were often mine, but he was doing a good job. Scott Rouse has (finally) taken up the baton and is posting regularly, and also insighfully. After a year or two of not much, feedback from those at Wizards to our concerns is flowing again. That's great. I really, really wish the Design & Development columns would come back. Cheers! [/QUOTE]
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