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WotC Replies: Statements by WotC employees regarding Dragon/Dungeon going online
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<blockquote data-quote="Zaruthustran" data-source="post: 3474500" data-attributes="member: 1457"><p>Actually, now that you mention it: I would <em>love</em> that. Well, higher res, but I love the concept of online minis gameplay.</p><p></p><p>After, oh, Giants of Legend I had way too many D&D minis. It was a hassle to build a warband, simply because the inventory was too great--too many powers and possible synergies (especially with Commander effects) to keep track of. Not to mention the annoyance of constantly tabulating--on paper--the point cost of your warband, to make sure you stayed under 100 (or whatever). </p><p></p><p>So I built an Excel sheet and laboriously entered all of my card info. Now I can build a warband in moments, instantly vet synergies (fireball casters with fire-immune troops, fear casters with undead, crazy commander effects allowing off-faction models, etc.) and be 100% confident the point totals are legal. </p><p></p><p>Then they introduced ever more models and I gave up the hobby. Too much work.</p><p></p><p>So yeah, I would love an online D&D Miniatures game, complete with 3-d models, sounds, cool attack animations, etc. I want the computer to handle line of sight, keep track of movement, resolve attacks and saves, track hit points, etc. I want to concentrate of tactics and strategy, not the fiddly bits. I want a complete game able to be played in 10 minutes instead of 1 hour. </p><p></p><p>I want the fun of collecting and warband building, the excitement of opening a new "pack", the fun of tactical minis combat--without the non-fun fuss of math/bookkeeping or the hassle of scheduling time to physically meet up with other players.</p><p></p><p>In other words, I want this: <a href="http://www.poxnora.com/index.do" target="_blank">http://www.poxnora.com/index.do</a></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>-z</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 3474500, member: 1457"] Actually, now that you mention it: I would [i]love[/i] that. Well, higher res, but I love the concept of online minis gameplay. After, oh, Giants of Legend I had way too many D&D minis. It was a hassle to build a warband, simply because the inventory was too great--too many powers and possible synergies (especially with Commander effects) to keep track of. Not to mention the annoyance of constantly tabulating--on paper--the point cost of your warband, to make sure you stayed under 100 (or whatever). So I built an Excel sheet and laboriously entered all of my card info. Now I can build a warband in moments, instantly vet synergies (fireball casters with fire-immune troops, fear casters with undead, crazy commander effects allowing off-faction models, etc.) and be 100% confident the point totals are legal. Then they introduced ever more models and I gave up the hobby. Too much work. So yeah, I would love an online D&D Miniatures game, complete with 3-d models, sounds, cool attack animations, etc. I want the computer to handle line of sight, keep track of movement, resolve attacks and saves, track hit points, etc. I want to concentrate of tactics and strategy, not the fiddly bits. I want a complete game able to be played in 10 minutes instead of 1 hour. I want the fun of collecting and warband building, the excitement of opening a new "pack", the fun of tactical minis combat--without the non-fun fuss of math/bookkeeping or the hassle of scheduling time to physically meet up with other players. In other words, I want this: [url]http://www.poxnora.com/index.do[/url] :) -z [/QUOTE]
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WotC Replies: Statements by WotC employees regarding Dragon/Dungeon going online
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