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WotC Replies: Statements by WotC employees regarding Dragon/Dungeon going online
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<blockquote data-quote="Hussar" data-source="post: 3475135" data-attributes="member: 22779"><p>New mechanics in Dragon? In the past two or three years? Not so much. Much of the content has been focused on existing PI, particularly Greyhawk in both Dungeon and Dragon. Ecology articles drawing from various monster manuals, the Adventure Paths, Class Acts, etc.</p><p></p><p>There was a time when new mechanics would regularly feature in Dragon first to test the water. I have the issue with the rules for vehicular combat in D&D that was reprinted almost verbatim in the Arms and Equipment guide. Now, you get articles that mesh nicely with existing books, but, rarely entirely new rules. Yes, sometimes you do, but not often.</p><p></p><p>I would say that the original content that WOTC produces helps to grow D&D. Building on existing content is nice, but, doesn't really help to grow things. It simply feeds what is already there.</p><p></p><p></p><p></p><p>How? What proof would be sufficient? Say they come out with fantastic material that is every geek's dream. They pour the money in to drive a great thing forward. And in the process drill Paizo into the ground. Is that helping the industry? Or, supposing the material isn't great and everyone points to Paizo as to how it "should be done". Both are Lose Lose situations for WOTC. Even if the DI is "good enough", at what point could WOTC yank the license to Dungeon and Dragon?</p><p></p><p>How would it look for WOTC to spend advertising dollars in Dungeon and Dragon advertising online competition for both magazines. "Hey, I know you just bought this magazine, but, y'know, don't buy the next one because you can get everything in here plus more online!" Yeah, that would go over well.</p><p></p><p>Instead, by killing the print versions, the DI will be allowed to succeed or fail on its own merits.</p><p></p><p></p><p></p><p>How is competing with itself promoting the industry? That sort of thing sunk TSR back in the day with constant fractioning of the fan base. By allowing Dungeon and Dragon to continue, that's precisely what you are doing. Some people would only read the magazine, others would only read online.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3475135, member: 22779"] New mechanics in Dragon? In the past two or three years? Not so much. Much of the content has been focused on existing PI, particularly Greyhawk in both Dungeon and Dragon. Ecology articles drawing from various monster manuals, the Adventure Paths, Class Acts, etc. There was a time when new mechanics would regularly feature in Dragon first to test the water. I have the issue with the rules for vehicular combat in D&D that was reprinted almost verbatim in the Arms and Equipment guide. Now, you get articles that mesh nicely with existing books, but, rarely entirely new rules. Yes, sometimes you do, but not often. I would say that the original content that WOTC produces helps to grow D&D. Building on existing content is nice, but, doesn't really help to grow things. It simply feeds what is already there. How? What proof would be sufficient? Say they come out with fantastic material that is every geek's dream. They pour the money in to drive a great thing forward. And in the process drill Paizo into the ground. Is that helping the industry? Or, supposing the material isn't great and everyone points to Paizo as to how it "should be done". Both are Lose Lose situations for WOTC. Even if the DI is "good enough", at what point could WOTC yank the license to Dungeon and Dragon? How would it look for WOTC to spend advertising dollars in Dungeon and Dragon advertising online competition for both magazines. "Hey, I know you just bought this magazine, but, y'know, don't buy the next one because you can get everything in here plus more online!" Yeah, that would go over well. Instead, by killing the print versions, the DI will be allowed to succeed or fail on its own merits. How is competing with itself promoting the industry? That sort of thing sunk TSR back in the day with constant fractioning of the fan base. By allowing Dungeon and Dragon to continue, that's precisely what you are doing. Some people would only read the magazine, others would only read online. [/QUOTE]
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