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[WOTC] Revised Corebooks for July confirmed with info
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<blockquote data-quote="frankthedm" data-source="post: 503760" data-attributes="member: 1164"><p>Are you sure your played have not fallen into 3e's CR rigged fight system?[ they ALWAYS expect to fight things they can defeat] If you players think you won't put a fig down they can't beat then Let the bodies hit the floor until they do. Heavy handed, yes, but I do NOT think a DM should have to EXPLAIN to the players there are fights they can't win. their own lives should of told them this. try using foes that CANNOT be beat by blade or spell. To get it through their tick skulls that battle mat does not = win with violence.</p><p></p><p>Act like the mini you are using for the thing is only a close approximation. If they don’t automatically know what they fight by the mini, they will be a lot less cocky. Don't stop describing the action once the mini is down on the mat. tell them that <em>they can now see on the horrid thing, not wholly ape and not wholly insect that towers over the group, are four dripping holes where its two eyes should be along with a fist sized cavity in the thing midsection that vile rotting ichor pours from</em> rather than just saying <em>here’s the mini for the zombie umber hulk. It looks like someone punched a hole in its thorax and plucked out its eyes.</em> Mark the drippings on the battle mat and maybe even say ”so are you stepping ON the slime?” when they close in for melee. most players are now going to worry about getting that gunk on them.</p><p></p><p>Try not using minis once in a while. Always having them out can degrade things almost to board game levels. Also don't be afraid to remove the mini from the board once it moves behind a sight blocking obstacle. once you destroy the "I always know where the foe is" mentality, one little peg that supports the player’s feeling of invulnerability is kicked out from under them. if one player peruses pull their mini off the board until the rest follow.</p><p></p><p>Inch high? If I want to scare the players in a Heroic game I bust out the monstrous action figures and Vinyl model kits. little foes for little heroes, BIG foes for big heroes</p><p>I am working on a tarrasque from a star wars rancor and have 2 red dragon of Krynn model kits [2 feet long each]</p></blockquote><p></p>
[QUOTE="frankthedm, post: 503760, member: 1164"] Are you sure your played have not fallen into 3e's CR rigged fight system?[ they ALWAYS expect to fight things they can defeat] If you players think you won't put a fig down they can't beat then Let the bodies hit the floor until they do. Heavy handed, yes, but I do NOT think a DM should have to EXPLAIN to the players there are fights they can't win. their own lives should of told them this. try using foes that CANNOT be beat by blade or spell. To get it through their tick skulls that battle mat does not = win with violence. Act like the mini you are using for the thing is only a close approximation. If they don’t automatically know what they fight by the mini, they will be a lot less cocky. Don't stop describing the action once the mini is down on the mat. tell them that [I]they can now see on the horrid thing, not wholly ape and not wholly insect that towers over the group, are four dripping holes where its two eyes should be along with a fist sized cavity in the thing midsection that vile rotting ichor pours from[/i] rather than just saying [I]here’s the mini for the zombie umber hulk. It looks like someone punched a hole in its thorax and plucked out its eyes.[/I] Mark the drippings on the battle mat and maybe even say ”so are you stepping ON the slime?” when they close in for melee. most players are now going to worry about getting that gunk on them. Try not using minis once in a while. Always having them out can degrade things almost to board game levels. Also don't be afraid to remove the mini from the board once it moves behind a sight blocking obstacle. once you destroy the "I always know where the foe is" mentality, one little peg that supports the player’s feeling of invulnerability is kicked out from under them. if one player peruses pull their mini off the board until the rest follow. Inch high? If I want to scare the players in a Heroic game I bust out the monstrous action figures and Vinyl model kits. little foes for little heroes, BIG foes for big heroes I am working on a tarrasque from a star wars rancor and have 2 red dragon of Krynn model kits [2 feet long each] [/QUOTE]
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