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[WOTC] Revised Corebooks for July confirmed with info
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<blockquote data-quote="Maggan" data-source="post: 527918" data-attributes="member: 6616"><p><strong>FAQ</strong></p><p></p><p> </p><p></p><p>And if questions on rulings and mechanics happens to be frequently asked questions on D&D, how can it be bad to provide answers to these questions? They are frequently asked questions, for crying out loud.</p><p></p><p>Like, questions that are frequently asked. By the fans. And therefore collected and answered in FAQs.</p><p></p><p>Frequently asked questions about GURPS evidently focus on different aspects (I'll take your word for this), but that doesn't mean that frequently asked questions on D&D should, or have to be, the same as those for GURPS.</p><p></p><p>Different fan base, different rules, different company, different approach. And different questions. And different answers.</p><p></p><p> </p><p></p><p>Keep that quote in mind when the next revision or errata for GURPS hits the streets. I mean, if the first edition (plus errata) wasn't perfect, shouldn't they have fixed that by the second edition (plus errata)? Or even the third edition (plus errata). Or the third edition second printing (plus errata), and so on, so forth. Well, now that they are at third edition revised fourth printing (plus errata) , they seem to have the perfect game.</p><p></p><p>And it only took them what, eleven tries! Way to go, in a perfect world.</p><p></p><p>To sum it all up, I think you are being unfair both to WotC and SJGames, by setting standards neither of them lives up to. If you switched to GURPS (which you did even before the revision was announced) looking for the perfect game, I think you will find that SJGames, while indeed doing a very fine job with GURPS, will have a hard time living up to your extremely high (and in my opinion unrealistic) expectations.</p><p></p><p>Cheers</p><p></p><p>Maggan</p></blockquote><p></p>
[QUOTE="Maggan, post: 527918, member: 6616"] [b]FAQ[/b] And if questions on rulings and mechanics happens to be frequently asked questions on D&D, how can it be bad to provide answers to these questions? They are frequently asked questions, for crying out loud. Like, questions that are frequently asked. By the fans. And therefore collected and answered in FAQs. Frequently asked questions about GURPS evidently focus on different aspects (I'll take your word for this), but that doesn't mean that frequently asked questions on D&D should, or have to be, the same as those for GURPS. Different fan base, different rules, different company, different approach. And different questions. And different answers. Keep that quote in mind when the next revision or errata for GURPS hits the streets. I mean, if the first edition (plus errata) wasn't perfect, shouldn't they have fixed that by the second edition (plus errata)? Or even the third edition (plus errata). Or the third edition second printing (plus errata), and so on, so forth. Well, now that they are at third edition revised fourth printing (plus errata) , they seem to have the perfect game. And it only took them what, eleven tries! Way to go, in a perfect world. To sum it all up, I think you are being unfair both to WotC and SJGames, by setting standards neither of them lives up to. If you switched to GURPS (which you did even before the revision was announced) looking for the perfect game, I think you will find that SJGames, while indeed doing a very fine job with GURPS, will have a hard time living up to your extremely high (and in my opinion unrealistic) expectations. Cheers Maggan [/QUOTE]
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