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WoTC Rodney: Economy of actions
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<blockquote data-quote="DM_Blake" data-source="post: 4127413" data-attributes="member: 57267"><p>That's a great idea.</p><p></p><p>But from a game mechanics standpoint, it is self defeating.</p><p></p><p>If you won't use the book, won't even glance sidelong at the book, then why did you buy the book?</p><p></p><p>If the book itself tells you to not use the book, then why did the writer write the book, why was it published, distributed, and sold?</p><p></p><p>If the entire intention of the book is to not use the book, then the book shouldn't exist.</p><p></p><p>Which is fine if that's how you like to play. Amber was a fun diceless game, I enjoyed it a lot. The book was very small, and there weren't many splat books - none that I recall.</p><p></p><p>But, from the POV of the guys making the game, and selling the game, writing book after book full of "Don't use the book" won't generate a lot of sales.</p><p></p><p>So we should expect WotC to produce rules that explain what to do. We probably should not expect these rules to say "don't use the book".</p><p></p><p>Given that, it would be nice if the rules provided a fun and yet simple way, preferably without strange RP issues, to handle summoning critters and hiring henchmen.</p></blockquote><p></p>
[QUOTE="DM_Blake, post: 4127413, member: 57267"] That's a great idea. But from a game mechanics standpoint, it is self defeating. If you won't use the book, won't even glance sidelong at the book, then why did you buy the book? If the book itself tells you to not use the book, then why did the writer write the book, why was it published, distributed, and sold? If the entire intention of the book is to not use the book, then the book shouldn't exist. Which is fine if that's how you like to play. Amber was a fun diceless game, I enjoyed it a lot. The book was very small, and there weren't many splat books - none that I recall. But, from the POV of the guys making the game, and selling the game, writing book after book full of "Don't use the book" won't generate a lot of sales. So we should expect WotC to produce rules that explain what to do. We probably should not expect these rules to say "don't use the book". Given that, it would be nice if the rules provided a fun and yet simple way, preferably without strange RP issues, to handle summoning critters and hiring henchmen. [/QUOTE]
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WoTC Rodney: Economy of actions
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