Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
WoTC Rodney: Economy of actions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 4141721" data-attributes="member: 22779"><p>I think there is something of a difference between drawing an AOO by casting a spell within the threatened reach of an opponent and changing the description of the action by painting a giant glowing crosshairs onto the wizard. As has been noted, a concentration check negates the AOO, certain feats remove the visible and audible effects of casting and a simple invisibility spell, or heck, even a hide check could make the wizard immune to attack for casting a summoning spell.</p><p></p><p>As I said before, this is a viable option and it's something that is done in lots of RPG's. Give the players the option, but, make the option so difficult to pull off, or only useful in limited circumstances that the issue goes away. 4e appears not to be taking this option. Instead of making something is too difficult to use, they are just removing it from the game entirely.</p><p></p><p>I mentioned this in another thread, but I'll repeat it here. It appears that they are removing effects from the game that caused large slowdowns. AOO's, by and large didn't cause the game to come to a screeching halt. Dispel Magic, OTOH, could take several minutes to adjudicate and then recalculate, so Dispel Magic gets seriously limited. Summoning spells can cause the game to come to a screeching halt if the summoner is not prepared. So, it appears that summoning is going to be seriously limited.</p><p></p><p>Whether this is a good thing or not depends on your point of view. Me, I think it's great. I'm tired of exciting combats being ground to a halt because Bob didn't write out the stats for his summonings and has to spend several minutes calculating their buffs and whatnot.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4141721, member: 22779"] I think there is something of a difference between drawing an AOO by casting a spell within the threatened reach of an opponent and changing the description of the action by painting a giant glowing crosshairs onto the wizard. As has been noted, a concentration check negates the AOO, certain feats remove the visible and audible effects of casting and a simple invisibility spell, or heck, even a hide check could make the wizard immune to attack for casting a summoning spell. As I said before, this is a viable option and it's something that is done in lots of RPG's. Give the players the option, but, make the option so difficult to pull off, or only useful in limited circumstances that the issue goes away. 4e appears not to be taking this option. Instead of making something is too difficult to use, they are just removing it from the game entirely. I mentioned this in another thread, but I'll repeat it here. It appears that they are removing effects from the game that caused large slowdowns. AOO's, by and large didn't cause the game to come to a screeching halt. Dispel Magic, OTOH, could take several minutes to adjudicate and then recalculate, so Dispel Magic gets seriously limited. Summoning spells can cause the game to come to a screeching halt if the summoner is not prepared. So, it appears that summoning is going to be seriously limited. Whether this is a good thing or not depends on your point of view. Me, I think it's great. I'm tired of exciting combats being ground to a halt because Bob didn't write out the stats for his summonings and has to spend several minutes calculating their buffs and whatnot. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
WoTC Rodney: Economy of actions
Top