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WotC says "Return of the Red Box"
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<blockquote data-quote="JeffB" data-source="post: 1037859" data-attributes="member: 518"><p>OK..My suggestions</p><p></p><p>1) Take the 1981 MoldvayEdited Basic Set & the 1981 Zeb Cook edited Expert set. Uee those as your models. The format and writing is perfect</p><p></p><p>2) Mesh those two books together switching B/X Mechanics/rules out for D20 mechanics/rules. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>3) MUST HAVE CHARACTER CREATION. Four Classes (you know which ones) Dwarves, Elves, Halflings, & perhaps Gnomes for races (Any race can be any class) </p><p></p><p>4) Level Progression up to level 5 or 6. </p><p></p><p>5) about 8- 10 spells per spell level per casting class. </p><p></p><p>6) A few pages of basic magic items. </p><p></p><p>7) 30 to 50 Monsters or so. </p><p></p><p>8) A small DM's section on how to run a basic game, copy the how to design a adventure section word for word and then put in a "haunted keep"-esque example.</p><p></p><p>9) New Iconics: Silverleaf, Frederik, Morgan Ironwolf, Sister Rebecca & Black Dougal <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>10) Take Keep on the Borderlands and update it to 3E rules. 32 pages</p><p></p><p> Alternately you can use either </p><p> </p><p>a) The Village of Homlett </p><p></p><p>or</p><p></p><p>b) The Sinister Secret of Saltmarsh</p><p></p><p>11) Rulebook is 96 to 128 pages. Don't need color, but you need ART. Visuals they can relate to. </p><p></p><p>a) Preferably art by Jeff Dee, Erol Otus & Bill Willingham <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> If they are not available, Just use Wayne Reynolds.</p><p></p><p>12) Put it in a box w/</p><p></p><p>a) Character Sheets </p><p>b) Dice w/ extremely sharp edges <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>c) 5 or 6 Plastic mini's for the PC's and FDP counters for the monsters. Or all counters if cost makes it neccessary</p><p>d) a generic battle grid/poster type thing if you must. </p><p>e) a somewhat inexpensive cardstock DM's screen</p><p>f) a handout that describes what they can find in the three core books, a blurb about the pre-painted minis, plus a blurb about the whole D20/OGL thing.</p><p></p><p>Charge $30 bucks.</p><p></p><p>Put it in every store you can think of. Sears Catalogs (where I got a bunch of D&D stuff in my youth). Comic stores, Video game shops, Bookstore, Game stores, mass retailers, you name it, whore it out there. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>That's my take.</p><p></p><p>I'll pre-order two, please <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="JeffB, post: 1037859, member: 518"] OK..My suggestions 1) Take the 1981 MoldvayEdited Basic Set & the 1981 Zeb Cook edited Expert set. Uee those as your models. The format and writing is perfect 2) Mesh those two books together switching B/X Mechanics/rules out for D20 mechanics/rules. :D 3) MUST HAVE CHARACTER CREATION. Four Classes (you know which ones) Dwarves, Elves, Halflings, & perhaps Gnomes for races (Any race can be any class) 4) Level Progression up to level 5 or 6. 5) about 8- 10 spells per spell level per casting class. 6) A few pages of basic magic items. 7) 30 to 50 Monsters or so. 8) A small DM's section on how to run a basic game, copy the how to design a adventure section word for word and then put in a "haunted keep"-esque example. 9) New Iconics: Silverleaf, Frederik, Morgan Ironwolf, Sister Rebecca & Black Dougal :D 10) Take Keep on the Borderlands and update it to 3E rules. 32 pages Alternately you can use either a) The Village of Homlett or b) The Sinister Secret of Saltmarsh 11) Rulebook is 96 to 128 pages. Don't need color, but you need ART. Visuals they can relate to. a) Preferably art by Jeff Dee, Erol Otus & Bill Willingham ;) If they are not available, Just use Wayne Reynolds. 12) Put it in a box w/ a) Character Sheets b) Dice w/ extremely sharp edges ;) c) 5 or 6 Plastic mini's for the PC's and FDP counters for the monsters. Or all counters if cost makes it neccessary d) a generic battle grid/poster type thing if you must. e) a somewhat inexpensive cardstock DM's screen f) a handout that describes what they can find in the three core books, a blurb about the pre-painted minis, plus a blurb about the whole D20/OGL thing. Charge $30 bucks. Put it in every store you can think of. Sears Catalogs (where I got a bunch of D&D stuff in my youth). Comic stores, Video game shops, Bookstore, Game stores, mass retailers, you name it, whore it out there. :) That's my take. I'll pre-order two, please :D [/QUOTE]
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