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WotC Seeks Unity with a New Edition
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<blockquote data-quote="Mercurius" data-source="post: 5769398" data-attributes="member: 59082"><p>Hold on a second there, Son of Meepo. I think what WotC realized they could do once DDI got rolling is make "One Edition to End Them All" because of the nature of digital technology--you can make micro-changes online, including errata and new rules, with new core books every few years to drive sales and collate all of the changes--but that everything could still be backwards compatible as an evolution of what came before. But I think they quickly realized (I'm totally guessing here) that 4E wouldn't work, it was too complex, too developed, and too tightly interconnected to provide the simple core for a modular game. </p><p></p><p>To put it another way, "5E" could be the last "new" edition and the first of an ever-changing and evolving "trans-edition" game <em>if </em>the core is simple enough and robust enough to whether storms, add whatever is needed to it (in terms of modular options) and be capable of handling any variation of D&D that we can dream up. </p><p></p><p>At its heart, I wouldn't be surprised if 5E looked very similar to a stripped down d20/3.x D&D upon which different groups can "dress up" in whatever way they want, even in different campaigns and perhaps even different characters.</p><p></p><p>We could look at 4E D&D as one way that the core d20 game was expanded upon. Now the trick for WotC with 5E will be if they can design in such a way that 5E could look and feel like Pathfinder or 4E or OD&D or AD&D or any number of other varieties.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 5769398, member: 59082"] Hold on a second there, Son of Meepo. I think what WotC realized they could do once DDI got rolling is make "One Edition to End Them All" because of the nature of digital technology--you can make micro-changes online, including errata and new rules, with new core books every few years to drive sales and collate all of the changes--but that everything could still be backwards compatible as an evolution of what came before. But I think they quickly realized (I'm totally guessing here) that 4E wouldn't work, it was too complex, too developed, and too tightly interconnected to provide the simple core for a modular game. To put it another way, "5E" could be the last "new" edition and the first of an ever-changing and evolving "trans-edition" game [I]if [/I]the core is simple enough and robust enough to whether storms, add whatever is needed to it (in terms of modular options) and be capable of handling any variation of D&D that we can dream up. At its heart, I wouldn't be surprised if 5E looked very similar to a stripped down d20/3.x D&D upon which different groups can "dress up" in whatever way they want, even in different campaigns and perhaps even different characters. We could look at 4E D&D as one way that the core d20 game was expanded upon. Now the trick for WotC with 5E will be if they can design in such a way that 5E could look and feel like Pathfinder or 4E or OD&D or AD&D or any number of other varieties. [/QUOTE]
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