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WotC setting search winner - Eberron
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<blockquote data-quote="Gargoyle" data-source="post: 1030765" data-attributes="member: 529"><p>The gamingreport.com guy and other press members received a document from WOTC with info that wasn't given out to anyone else during the seminar. The slide show didn't mention action points, for instance, and they didn't talk about them. My conclusion is that some of the bullet points in the gamingreport.com report was from the press release they were handed by WOTC, or from questions they asked after the seminar. I think they just passed on what they got for the most part, but I don't know what info he received, so I don't know if he did a good job reporting it or not. It could be WOTC's writing, or something mangled by gamingreport. </p><p></p><p>I doubt gamingreport misrepresented anything but it seems weird to me that WOTC downplayed the role of dinosaurs during the seminar, yet there is a bullet about lost world creatures. It also seems strange that the slide show's statements about it being a "swashbuckling dark world" were not in the handout or the report. The "dark" part seems to have been only in the slides, but seemed significant to me.</p><p></p><p>My opinion is that WOTC shouldn't have unveiled the setting until they had more information that they could release. This is a very large campaign world in its infancy. Why have a Q&A seminar when you can't answer most of the questions?</p><p></p><p>The handout btw is ok, but not big enough to give you a good feel for the world either. It's concept art sketches with a few notes from an NPC. The concept art is pretty good. There is a "lightning train" and an airship powered by an elemental ring. The concept art during the slide show ranged from the relatively mundane like a minotaur with some extra horns and ridges to the "wow what is that?". Some of the creatures and places looked particularly original and cool. </p><p></p><p>My impression of the world is that it is going to be an attempt to defy classification. They claimed that Keith's submission was not like any of the other 11,000. If they can pull off a combination of a world that is both swashbuckling and dark, with detailed social structures and new magic systems to support a high magic world, I think it will be successful and fun. But we'll see. They'll have to present it better in the future.</p></blockquote><p></p>
[QUOTE="Gargoyle, post: 1030765, member: 529"] The gamingreport.com guy and other press members received a document from WOTC with info that wasn't given out to anyone else during the seminar. The slide show didn't mention action points, for instance, and they didn't talk about them. My conclusion is that some of the bullet points in the gamingreport.com report was from the press release they were handed by WOTC, or from questions they asked after the seminar. I think they just passed on what they got for the most part, but I don't know what info he received, so I don't know if he did a good job reporting it or not. It could be WOTC's writing, or something mangled by gamingreport. I doubt gamingreport misrepresented anything but it seems weird to me that WOTC downplayed the role of dinosaurs during the seminar, yet there is a bullet about lost world creatures. It also seems strange that the slide show's statements about it being a "swashbuckling dark world" were not in the handout or the report. The "dark" part seems to have been only in the slides, but seemed significant to me. My opinion is that WOTC shouldn't have unveiled the setting until they had more information that they could release. This is a very large campaign world in its infancy. Why have a Q&A seminar when you can't answer most of the questions? The handout btw is ok, but not big enough to give you a good feel for the world either. It's concept art sketches with a few notes from an NPC. The concept art is pretty good. There is a "lightning train" and an airship powered by an elemental ring. The concept art during the slide show ranged from the relatively mundane like a minotaur with some extra horns and ridges to the "wow what is that?". Some of the creatures and places looked particularly original and cool. My impression of the world is that it is going to be an attempt to defy classification. They claimed that Keith's submission was not like any of the other 11,000. If they can pull off a combination of a world that is both swashbuckling and dark, with detailed social structures and new magic systems to support a high magic world, I think it will be successful and fun. But we'll see. They'll have to present it better in the future. [/QUOTE]
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