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General Tabletop Discussion
*Dungeons & Dragons
WotC Should Make 5.5E Specific Setting
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<blockquote data-quote="Minigiant" data-source="post: 9801877" data-attributes="member: 63508"><p>The 5.5e setting should not just be a traditional setting with the newer classes and species in it. It also do a style of play that is not heavily supported. </p><p></p><p>Like I would do a 5.5 a setting that is heavily based on political intrigue. Between adventures and dungeon drugs you go into the City and deal with all of the different factions and those many factions could be of many different species and classes and though every species in class is tied to different factions so you're class and species choice in your group would get you access to different people easier than other ones. Species might not be tied to a specific patron God and the deities in the world might fight over the favor of different species and classes </p><p></p><p></p><p>Like some orcs might reverse Gruumsh but others might worship Gruumsh's brother. LG Shmuug. And Orcs are split in societal examples of the CE destructive raider and the LG fanatical protectors.</p><p></p><p>Or the 4 warlock pacts being 4 minor religions jockeying for converts to eventually elevating their Patron to godhood. The Fairy King being on the cusp with all his fey wanderers, ancients paladins, and fey warlocks out there adventuring to give him good PR. Whereas it's a poorly kept secret that fiendlocks are tithing souls for Big A's ascension but fiendlocks are cheap artillery during a war.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9801877, member: 63508"] The 5.5e setting should not just be a traditional setting with the newer classes and species in it. It also do a style of play that is not heavily supported. Like I would do a 5.5 a setting that is heavily based on political intrigue. Between adventures and dungeon drugs you go into the City and deal with all of the different factions and those many factions could be of many different species and classes and though every species in class is tied to different factions so you're class and species choice in your group would get you access to different people easier than other ones. Species might not be tied to a specific patron God and the deities in the world might fight over the favor of different species and classes Like some orcs might reverse Gruumsh but others might worship Gruumsh's brother. LG Shmuug. And Orcs are split in societal examples of the CE destructive raider and the LG fanatical protectors. Or the 4 warlock pacts being 4 minor religions jockeying for converts to eventually elevating their Patron to godhood. The Fairy King being on the cusp with all his fey wanderers, ancients paladins, and fey warlocks out there adventuring to give him good PR. Whereas it's a poorly kept secret that fiendlocks are tithing souls for Big A's ascension but fiendlocks are cheap artillery during a war. [/QUOTE]
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WotC Should Make 5.5E Specific Setting
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