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Community
General Tabletop Discussion
*Dungeons & Dragons
WotC Should Make 5.5E Specific Setting
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<blockquote data-quote="Minigiant" data-source="post: 9812841" data-attributes="member: 63508"><p>The point is that if the bad guy hires a mercenary company a Dragonborn it would give you different sorts of encounters then if the bad guy hired elves off they hired a mix of humans, goliaths, and halflings, or a collaboration of all 10 species.</p><p></p><p>If a portal opened up and a bunch of dragon words came and started attacking someplace on the planet the people would have to adapt their tactics to that different species. Or if they were a bunch of warlocks then you have to deal with the fact that you have a bunch of people slinging eldritch blast and some of them having pact weapons.</p><p></p><p>A bunch of people immune or resistant to fire or poison would require special tactics.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9812841, member: 63508"] The point is that if the bad guy hires a mercenary company a Dragonborn it would give you different sorts of encounters then if the bad guy hired elves off they hired a mix of humans, goliaths, and halflings, or a collaboration of all 10 species. If a portal opened up and a bunch of dragon words came and started attacking someplace on the planet the people would have to adapt their tactics to that different species. Or if they were a bunch of warlocks then you have to deal with the fact that you have a bunch of people slinging eldritch blast and some of them having pact weapons. A bunch of people immune or resistant to fire or poison would require special tactics. [/QUOTE]
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Community
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WotC Should Make 5.5E Specific Setting
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