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WotC should make an online SRD....
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<blockquote data-quote="ProfessorCirno" data-source="post: 5197327" data-attributes="member: 65637"><p>Let me squeeze your entire argument into four points.</p><p></p><p></p><p></p><p>Fallacy. Bob buying a pdf has no alteration on Mary, Timmy, and George. Those three don't want it? Great! Bob does want it though, and a pdf does <em>not</em> have distribution costs, nor does it have much if any creation cost. The buying habits of those who do not want pdfs has no crossover with those that do.</p><p></p><p></p><p></p><p>False. A good number of tabletop games that exist are or started off solely as digital sales with physical copies rarely if ever making rounds at bookstores and instead being localized to conventions for press reasons.</p><p></p><p>Pathfinder doesn't need heavy marketing. It works off of word of mouth and convention visits. They've managed to stir up <em>positive</em> reactions rather then WotCs negative ones due to business decisions.</p><p></p><p>The vast majority of indy games, by they Dogs in the Vineyard or Maid RPG are sold almost entirely through digital sales. Hell, I know the translator for Maid RPG - there was little to no marketing and, aside from a relatively small number of copies sold at conventions, most copies sold were pdfs and were sold digitally. And the game did indeed make a profit.</p><p></p><p>I already know you're going to state that those rules don''t apply to WotC. <em>Why not</em>? The only reason you've given is "Well they're big and that means they're different." Certainly, I agree that it might indeed not work for WotC - but you've given excuses, not reasons.</p><p></p><p></p><p></p><p>This argument relies on the assumption that every single customer will always take the cheaper option given the choice, regardless of illegality or quality.</p><p></p><p>There really isn't anything to say here other then "You are wrong"</p><p></p><p></p><p></p><p>Fallacy. You're approaching from the idea of "Wizards can't screw up. Therefore, they didn't screw up."</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 5197327, member: 65637"] Let me squeeze your entire argument into four points. Fallacy. Bob buying a pdf has no alteration on Mary, Timmy, and George. Those three don't want it? Great! Bob does want it though, and a pdf does [i]not[/i] have distribution costs, nor does it have much if any creation cost. The buying habits of those who do not want pdfs has no crossover with those that do. False. A good number of tabletop games that exist are or started off solely as digital sales with physical copies rarely if ever making rounds at bookstores and instead being localized to conventions for press reasons. Pathfinder doesn't need heavy marketing. It works off of word of mouth and convention visits. They've managed to stir up [i]positive[/i] reactions rather then WotCs negative ones due to business decisions. The vast majority of indy games, by they Dogs in the Vineyard or Maid RPG are sold almost entirely through digital sales. Hell, I know the translator for Maid RPG - there was little to no marketing and, aside from a relatively small number of copies sold at conventions, most copies sold were pdfs and were sold digitally. And the game did indeed make a profit. I already know you're going to state that those rules don''t apply to WotC. [i]Why not[/i]? The only reason you've given is "Well they're big and that means they're different." Certainly, I agree that it might indeed not work for WotC - but you've given excuses, not reasons. This argument relies on the assumption that every single customer will always take the cheaper option given the choice, regardless of illegality or quality. There really isn't anything to say here other then "You are wrong" Fallacy. You're approaching from the idea of "Wizards can't screw up. Therefore, they didn't screw up." [/QUOTE]
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WotC should make an online SRD....
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