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Community
General Tabletop Discussion
*Dungeons & Dragons
WOTC still can't get the backgrounds right in the new FR book.
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<blockquote data-quote="Maxperson" data-source="post: 9797826" data-attributes="member: 23751"><p>To the extent that the bonuses exist at all, they should be tied thematically to the backgrounds. If you want them untied, they should be gotten rid of completely. Better to have no bonuses at all, then to have nonsensical combinations.</p><p></p><p>I've already shown that they do. 10 of the first 12 bonuses make sense. That's most. A response of "No they don't!" isn't a counter argument. If you have a real counter argument to make, make it.</p><p></p><p>Yes. Con was the ONE stat that didn't make sense in the first FOUR backgrounds that I looked at, and it appeared 2 times. The other 10 stat bonuses made sense. Are you seriously arguing that 2 out of 12 = most?</p><p></p><p>Dex is nonsense for a guard. You don't train a guard to dance or dodge out of the way of things. You don't train a guard to be a mathlete, which is intelligence. And you don't train a guard to be persuasive, charisma.</p><p></p><p>You train him to be strong, which is strength. You train him to be able to stay up for long hours and still focus on his task, to patrol on foot for many hours in a row, etc., which is constitution. And you train them to be able to know when bad guys are lying to him about crimes(wisdom).</p><p></p><p>Let's see. Strength, Intelligence, and Wisdom. 2 out of 3 make sense. We're still with "Most of the stat bonuses make sense." 2 out of 3 = most. 1 out of 3 =/= most, so your argument fails with a 5th consecutive background that I've looked at.</p><p></p><p>Yes it is. My argument is that if they exist at all, they should be tied thematically to backgrounds so that nonsensical combinations are not present. My argument has nothing to do with me sitting behind the computer screen, laughing maniacally as I sit and watch you be unable to take a nonsensical stat combination to eek out a bit better PC, trying my hardest to keep it away from you. </p><p></p><p>In fact, I said you should 1) ask your DM to see if you can get it, and 2) that I would give it to you myself if you could show how it could make sense.</p><p></p><p>Stop your misportrayal of my position.</p><p></p><p>Why do you want corn flakes taken off of shelves everywhere?</p><p></p><p>Just make up a custom background for 5.5e! RAW allows you to do that with DM approval. You want dex on a guard, create a special forces crossbow sniper background and make it a special guard unit that your PC is a member of. Or something else that makes sense, because guards are not trained to be agile. high dex on a guard is a happy accident, not something they get just for walking around all day beating people over the head with clubs.</p><p></p><p>That 1 out of 3 stats doesn't make sense. That's why...................and stick with me here................I've argued that most of the stat bonuses in backgrounds make sense, and not that all of them make sense.</p><p></p><p>Since when was your point that most stat bonuses in backgrounds make sense?</p><p></p><p>Absolutely right! Wizards should be allowed to take druid and cleric spells when they level up. Clerics should be able to just pray for bard, sorcerer and wizard spells. Paladins should be able to just take sneak attack instead of divine smite. And on and on, because why shouldn't it be the player that decides these kinds of story-focused decisions about their character? Why should classes force these thematic mechanics upon us! Lead the revolt man! You got this!</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9797826, member: 23751"] To the extent that the bonuses exist at all, they should be tied thematically to the backgrounds. If you want them untied, they should be gotten rid of completely. Better to have no bonuses at all, then to have nonsensical combinations. I've already shown that they do. 10 of the first 12 bonuses make sense. That's most. A response of "No they don't!" isn't a counter argument. If you have a real counter argument to make, make it. Yes. Con was the ONE stat that didn't make sense in the first FOUR backgrounds that I looked at, and it appeared 2 times. The other 10 stat bonuses made sense. Are you seriously arguing that 2 out of 12 = most? Dex is nonsense for a guard. You don't train a guard to dance or dodge out of the way of things. You don't train a guard to be a mathlete, which is intelligence. And you don't train a guard to be persuasive, charisma. You train him to be strong, which is strength. You train him to be able to stay up for long hours and still focus on his task, to patrol on foot for many hours in a row, etc., which is constitution. And you train them to be able to know when bad guys are lying to him about crimes(wisdom). Let's see. Strength, Intelligence, and Wisdom. 2 out of 3 make sense. We're still with "Most of the stat bonuses make sense." 2 out of 3 = most. 1 out of 3 =/= most, so your argument fails with a 5th consecutive background that I've looked at. Yes it is. My argument is that if they exist at all, they should be tied thematically to backgrounds so that nonsensical combinations are not present. My argument has nothing to do with me sitting behind the computer screen, laughing maniacally as I sit and watch you be unable to take a nonsensical stat combination to eek out a bit better PC, trying my hardest to keep it away from you. In fact, I said you should 1) ask your DM to see if you can get it, and 2) that I would give it to you myself if you could show how it could make sense. Stop your misportrayal of my position. Why do you want corn flakes taken off of shelves everywhere? Just make up a custom background for 5.5e! RAW allows you to do that with DM approval. You want dex on a guard, create a special forces crossbow sniper background and make it a special guard unit that your PC is a member of. Or something else that makes sense, because guards are not trained to be agile. high dex on a guard is a happy accident, not something they get just for walking around all day beating people over the head with clubs. That 1 out of 3 stats doesn't make sense. That's why...................and stick with me here................I've argued that most of the stat bonuses in backgrounds make sense, and not that all of them make sense. Since when was your point that most stat bonuses in backgrounds make sense? Absolutely right! Wizards should be allowed to take druid and cleric spells when they level up. Clerics should be able to just pray for bard, sorcerer and wizard spells. Paladins should be able to just take sneak attack instead of divine smite. And on and on, because why shouldn't it be the player that decides these kinds of story-focused decisions about their character? Why should classes force these thematic mechanics upon us! Lead the revolt man! You got this! [/QUOTE]
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WOTC still can't get the backgrounds right in the new FR book.
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