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WOTC still can't get the backgrounds right in the new FR book.
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<blockquote data-quote="ECMO3" data-source="post: 9797946" data-attributes="member: 7030563"><p>Yes and they felt creating a new character would be more fun for them at the table, and I believe it was.</p><p></p><p></p><p></p><p>It is oversimplifying it because it had to do with their entire character design and their intended role in the party, not only the magic +1 weapon.</p><p> </p><p>Also it is more than a 5% difference. A drop in attack rolls and damage is going to average quite a bit more than a 5% reduction in number of hits and damage. In tier 2 losing that +1 will cut your damage by about 10-20% typically, more than that VS very high AC when an enemy is difficult to hit.</p><p></p><p>For example, both of these characters I talked about had the 2014 GWM: doing 21 damage per hit with a 35% hit rate is 7.35 DPA, doing 20 damage with a 30% hit rate is 6 DPA. So that is an <strong>18% reduction in damage </strong>due to that loss in +1, not a 5% reduction. Add on to that we were at a level where many monsters were resistant to non-magic weapons, which would make it effectively a 59% reduction in damage. I don't know those numbers are accurate for those characters, but they are pretty close.</p><p></p><p>A basic 1st level Fighter using a longsword and dueling going from a 15 strength to a 16 strength vs 14AC goes from 4.96 DPR with 15 Strength to 5.93 DPR with 16. That is a <strong>20% increase</strong> in damage. Using a Greataxe with Cleave it will take you from 7.15 to 8.56, likewise a <strong>20% increase, </strong>dual wielding a shortsword and scimitar with Vex-Nick-TWF it goes from 7.24DPR to 9.18DPR a <strong>27% increase</strong> in damage. Not enough to make me scrap my character, but certainly enough to be noticeable.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9797946, member: 7030563"] Yes and they felt creating a new character would be more fun for them at the table, and I believe it was. It is oversimplifying it because it had to do with their entire character design and their intended role in the party, not only the magic +1 weapon. Also it is more than a 5% difference. A drop in attack rolls and damage is going to average quite a bit more than a 5% reduction in number of hits and damage. In tier 2 losing that +1 will cut your damage by about 10-20% typically, more than that VS very high AC when an enemy is difficult to hit. For example, both of these characters I talked about had the 2014 GWM: doing 21 damage per hit with a 35% hit rate is 7.35 DPA, doing 20 damage with a 30% hit rate is 6 DPA. So that is an [B]18% reduction in damage [/B]due to that loss in +1, not a 5% reduction. Add on to that we were at a level where many monsters were resistant to non-magic weapons, which would make it effectively a 59% reduction in damage. I don't know those numbers are accurate for those characters, but they are pretty close. A basic 1st level Fighter using a longsword and dueling going from a 15 strength to a 16 strength vs 14AC goes from 4.96 DPR with 15 Strength to 5.93 DPR with 16. That is a [B]20% increase[/B] in damage. Using a Greataxe with Cleave it will take you from 7.15 to 8.56, likewise a [B]20% increase, [/B]dual wielding a shortsword and scimitar with Vex-Nick-TWF it goes from 7.24DPR to 9.18DPR a [B]27% increase[/B] in damage. Not enough to make me scrap my character, but certainly enough to be noticeable. [/QUOTE]
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WOTC still can't get the backgrounds right in the new FR book.
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