Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
WOTC still can't get the backgrounds right in the new FR book.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 9798183" data-attributes="member: 23751"><p>This is fairly blatantly false statement. They do in fact afford that. In all of them you can pick at least two that do make sense thematically, and two is all you need.</p><p></p><p>I'm sorry, but two wrongs don't make a right. That they have included a few stats that are not thematically correct doesn't mean that it should just all be tossed out of the window and every thematically incorrect stat should be on the table. Rather the answer is to correct the few thematically wrong stats.</p><p></p><p>So your position is that criminal geniuses shouldn't be smart? Strength is only used by thugs, a rather small portion of criminals and those thugs generally use charisma more than their strength as they intimidate businesses into paying the protection money or convince deadbeats to pay up on the loan.</p><p></p><p>The wayfarer is the new name for the urchin. Read the background. It's not about a wanderer.</p><p></p><p>Because they are beggars who live off their ability to get people to give them money.</p><p></p><p>ROFL Sculptors and criminal masterminds are not corner cases. A corner case is your dex guard.</p><p></p><p>Um, no. My argument is not dependent on WotC in any way, shape or form. </p><p></p><p>No it's not. That's not even close to being correct. Having government backup doesn't suddenly raise your charisma, or every PC would get a charisma bump whenever the local lord hires them to do something.</p><p></p><p>Guards are law enforcement in D&D. A bodyguard is something different. </p><p></p><p>Right. The guard is there to thump you with the strength he was trained to have, take hits with the con he was trained to have, and figure out your lies with the wisdom he was trained to have. He's the back-up to the law.</p><p></p><p>You got me! That gun totally has a 20 charisma and intimidated me. The guard, not so much. Having a weapon =/= charisma, no matter how much you would like it to.</p><p></p><p>And you don't know that until after you interact with them. A lot of people get intimidated by big guys who are very gentle.</p><p></p><p>Then change it and stop complaining about it. If I ever run 5.5e, I will be changing all those wrong stats to ones that make sense, like con for guards.</p><p></p><p>The answer is to fix the ones that are wrong, not add tons of more wrong stats to take.</p><p></p><p>At the end of the day, if you allowed all 6 abilities, every single background could be used to have two or three thematically incorrect stats in the PC with the background. As it stands you cannot do that. What you propose makes the problem worse, not better.</p><p></p><p>There is no contradiction in what I have been saying.</p><p></p><p>What it boils down to is that you'd rather make the problem worse, than to make it better. I would rather make it better. </p><p></p><p>The argument, "Look over there! That one does it a little wrong, so we should be able to do everything wrong!" fails on its face. Nothing you have said is a good reason to open up all 6 stats to all backgrounds. Compounding the problem isn't making it better.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9798183, member: 23751"] This is fairly blatantly false statement. They do in fact afford that. In all of them you can pick at least two that do make sense thematically, and two is all you need. I'm sorry, but two wrongs don't make a right. That they have included a few stats that are not thematically correct doesn't mean that it should just all be tossed out of the window and every thematically incorrect stat should be on the table. Rather the answer is to correct the few thematically wrong stats. So your position is that criminal geniuses shouldn't be smart? Strength is only used by thugs, a rather small portion of criminals and those thugs generally use charisma more than their strength as they intimidate businesses into paying the protection money or convince deadbeats to pay up on the loan. The wayfarer is the new name for the urchin. Read the background. It's not about a wanderer. Because they are beggars who live off their ability to get people to give them money. ROFL Sculptors and criminal masterminds are not corner cases. A corner case is your dex guard. Um, no. My argument is not dependent on WotC in any way, shape or form. No it's not. That's not even close to being correct. Having government backup doesn't suddenly raise your charisma, or every PC would get a charisma bump whenever the local lord hires them to do something. Guards are law enforcement in D&D. A bodyguard is something different. Right. The guard is there to thump you with the strength he was trained to have, take hits with the con he was trained to have, and figure out your lies with the wisdom he was trained to have. He's the back-up to the law. You got me! That gun totally has a 20 charisma and intimidated me. The guard, not so much. Having a weapon =/= charisma, no matter how much you would like it to. And you don't know that until after you interact with them. A lot of people get intimidated by big guys who are very gentle. Then change it and stop complaining about it. If I ever run 5.5e, I will be changing all those wrong stats to ones that make sense, like con for guards. The answer is to fix the ones that are wrong, not add tons of more wrong stats to take. At the end of the day, if you allowed all 6 abilities, every single background could be used to have two or three thematically incorrect stats in the PC with the background. As it stands you cannot do that. What you propose makes the problem worse, not better. There is no contradiction in what I have been saying. What it boils down to is that you'd rather make the problem worse, than to make it better. I would rather make it better. The argument, "Look over there! That one does it a little wrong, so we should be able to do everything wrong!" fails on its face. Nothing you have said is a good reason to open up all 6 stats to all backgrounds. Compounding the problem isn't making it better. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
WOTC still can't get the backgrounds right in the new FR book.
Top