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WOTC still can't get the backgrounds right in the new FR book.
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<blockquote data-quote="Maxperson" data-source="post: 9798189" data-attributes="member: 23751"><p>The claim was you will hit 5% more often. The actual claim, and not your Strawman, is mathematically correct.</p><p></p><p>+1 is 6.5 damage. The 18% is utterly irrelevant. It's a Red Herring designed to try and trick people away from what matters. What matters is that it's a single, solitary, extra point of damage on that hit. That hit that just struck a huge bag of hit points, standing next to three other huge bags of hit points.</p><p></p><p>That single point of extra damage is bupkis in the scheme of things. You're galaxies better off with something like War Caster or Sentinel than a point extra damage from raising your stat by 2. Hell, any feat is better than that +1.</p><p></p><p>Why? He's dead in 3-4 rounds because the goblin does a lot more damage. In any case, white room mumbo jumbo doesn't show it like it will be in actual game play, where that extra point is pretty meaningless.</p><p></p><p>Sure. You can cherry pick a monster to make it seem like it matters, but when you're facing goblins, you are facing a LOT of goblins, which is why their hit points are so low. Ultimately, it's not really going to matter a whole heck of a lot. And you aren't going to be 1st level forever, or even for more than a small handful of sessions(often one session). Then hit points rise dramatically in monsters.</p><p></p><p>So your corner case of a single goblin at 1st level is just that. A corner case, and I never said it would never make a difference. I just said it would make almost no different. You found a corner case scenario where that "almost" is in effect.</p><p></p><p>So since combats average 3 rounds, the greataxe will hit one extra time every 3-4 combats. Wow! Time for me to really get myself that +1 instead of taking Sentinel or some other feat. The two weapon fighter will need even more combats to see the extra hit.</p><p></p><p>Oh, wait. That greatsword bonus is IF there's a second creature close enough, which often isn't the case. I bet you factored in a close enough creature for every swing in order to hit that 2.2 more hits number.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9798189, member: 23751"] The claim was you will hit 5% more often. The actual claim, and not your Strawman, is mathematically correct. +1 is 6.5 damage. The 18% is utterly irrelevant. It's a Red Herring designed to try and trick people away from what matters. What matters is that it's a single, solitary, extra point of damage on that hit. That hit that just struck a huge bag of hit points, standing next to three other huge bags of hit points. That single point of extra damage is bupkis in the scheme of things. You're galaxies better off with something like War Caster or Sentinel than a point extra damage from raising your stat by 2. Hell, any feat is better than that +1. Why? He's dead in 3-4 rounds because the goblin does a lot more damage. In any case, white room mumbo jumbo doesn't show it like it will be in actual game play, where that extra point is pretty meaningless. Sure. You can cherry pick a monster to make it seem like it matters, but when you're facing goblins, you are facing a LOT of goblins, which is why their hit points are so low. Ultimately, it's not really going to matter a whole heck of a lot. And you aren't going to be 1st level forever, or even for more than a small handful of sessions(often one session). Then hit points rise dramatically in monsters. So your corner case of a single goblin at 1st level is just that. A corner case, and I never said it would never make a difference. I just said it would make almost no different. You found a corner case scenario where that "almost" is in effect. So since combats average 3 rounds, the greataxe will hit one extra time every 3-4 combats. Wow! Time for me to really get myself that +1 instead of taking Sentinel or some other feat. The two weapon fighter will need even more combats to see the extra hit. Oh, wait. That greatsword bonus is IF there's a second creature close enough, which often isn't the case. I bet you factored in a close enough creature for every swing in order to hit that 2.2 more hits number. [/QUOTE]
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Community
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WOTC still can't get the backgrounds right in the new FR book.
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